ACE3/addons/markers
Apricot c296f1c074
Translations - Improve/Add Japanese localization. (#9721)
* maptools, markers, overheating

change/add strings to maptools for plotting board.
change/add strings to markers for milliseconds
add strings to overheating for stat bolt type and barrel type description

* Plotting Board "to" wording

* Polylines to line (More natural expressions in Japanese)

* Edit map and marker words

fix some wrong description

* zeus mine

* marker flag

* fcs ajust wording

* paint spray to spray paint

* Weapon display name improves

change "hex" katakana to kanji ヘックス>六角形 vanilla used kanji
Add camo to camo names using what camo (camo > ldf camo)
Nightforce NXS and M200 now using same name for jungle/tropic camo description.

* NVG Wrong GEN and missing WP

* Match NVG name to Arma3 default
2024-01-09 01:03:23 -06:00
..
functions Markers - Add true milliseconds as a timestamp option (#9690) 2024-01-07 10:26:10 -08:00
UI added movable markers option (#5397) 2017-09-07 19:26:32 +02:00
$PBOPREFIX$ port markers 2015-01-18 08:20:55 +01:00
ACE_Settings.hpp Various - Fix setting var name (#8528) 2021-10-15 19:08:42 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgVehicles.hpp overhaul movable markers (#5922) 2018-01-05 18:55:00 +01:00
config.cpp Dev helper function to convert settings to code (#5752) 2018-01-07 02:46:47 +01:00
initSettings.inc.sqf Markers - Add true milliseconds as a timestamp option (#9690) 2024-01-07 10:26:10 -08:00
InsertMarker.hpp Tools - HEMTT PW3 fixes (#9585) 2023-11-01 02:29:59 +01:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Markers - Add scale slider (#8059) 2021-04-21 22:36:08 +02:00
stringtable.xml Translations - Improve/Add Japanese localization. (#9721) 2024-01-09 01:03:23 -06:00
XEH_postInit.sqf Markers - Add scale slider (#8059) 2021-04-21 22:36:08 +02:00
XEH_preInit.sqf Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663) 2023-12-07 03:20:47 +00:00
XEH_PREP.hpp Markers - Add direction/scale reset on Right Mouse Button (#8319) 2021-07-23 15:06:31 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_markers

Completely replaces the default marker system, allowing quicker and more precise placement of markers.