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https://github.com/acemod/ACE3.git
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97deef5617
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
37 lines
1.2 KiB
Plaintext
37 lines
1.2 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: TheDrill, PabstMirror
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* Recieve an finger event, adds to the array (or updates if already present) and starts PFEH if not already running
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*
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* Arguments:
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* 0: Source Unit (can be self) <OBJECT>
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* 1: Position being pointed at (ASL) <ARRAY>
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*
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* Return Value:
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* None
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*
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* Example:
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* [bob, [1,2,3]] call ace_finger_fnc_incomingFinger;
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*
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* Public: No
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*/
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params ["_sourceUnit", "_fingerPosPrecise", "_distance"];
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// Add some random float to location if it's not our own finger:
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private _fingerPos = if (_sourceUnit == ACE_player) then {
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_fingerPosPrecise
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} else {
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_fingerPosPrecise vectorAdd ([random (2 * FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2 * FP_RANDOMIZATION_X) - FP_RANDOMIZATION_X, random (2 * FP_RANDOMIZATION_Y) - FP_RANDOMIZATION_Y] vectorMultiply _distance)
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};
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TRACE_3("incoming finger:", _sourceUnit, _fingerPosPrecise, _fingerPos);
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private _data = [diag_tickTime, _fingerPos, ([_sourceUnit, false, true] call EFUNC(common,getName))];
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GVAR(fingersHash) set [hashValue _sourceUnit, _data];
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if (GVAR(pfeh_id) == -1) then {
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GVAR(pfeh_id) = [DFUNC(perFrameEH), 0, []] call CBA_fnc_addPerFrameHandler;
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TRACE_1("Started PFEH", GVAR(pfeh_id));
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};
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