ACE3/addons/common/functions/fnc_getHitPointsWithSelections.sqf

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/*
* Author: commy2
*
* Returns all hitpoints and their selections of any vehicle. Might contain duplicates if the turrets contain non unique hitpoints with different selection names.
*
* Arguments:
* 0: A vehicle, not the classname (Object)
*
* Return Value:
* The hitpoints with selections. Format: [hitpoints, selections]. They correspond by index. (Array)
*/
#include "script_component.hpp"
params ["_vehicle"];
private "_hitPointsWithSelections";
_hitPointsWithSelections = getAllHitPointsDamage _vehicle;
_hitPointsWithSelections resize 2;
_hitPointsWithSelections