mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
44 lines
849 B
Plaintext
44 lines
849 B
Plaintext
/*
|
|
Name: ACE_SwitchUnits_fnc_handleMapClick
|
|
|
|
Author(s):
|
|
bux578
|
|
|
|
Description:
|
|
Finds the clicked unit
|
|
|
|
Parameters:
|
|
0: OBJECT - MapClickEventHandlerArgs
|
|
0: OBJECT - unit to switch to
|
|
1: ARRAY<OBJECT> - sides
|
|
|
|
Returns:
|
|
VOID
|
|
*/
|
|
|
|
#include "script_component.hpp"
|
|
|
|
private ["_args", "_currentPlayerUnit", "_sides", "_pos", "_sideNearest"];
|
|
|
|
_currentPlayerUnit = (_this select 0) select 0;
|
|
_sides = (_this select 0) select 1;
|
|
_pos = _this select 1;
|
|
|
|
_sideNearest = [];
|
|
|
|
{
|
|
if ([_x] call FUNC(isValidAi) && (side group _x in _sides)) then {
|
|
_sideNearest pushBack _x;
|
|
};
|
|
} forEach (nearestObjects [_pos, ["Man"], 20]);
|
|
|
|
|
|
if (count _sideNearest > 0) then {
|
|
private ["_switchUnit"];
|
|
|
|
_switchUnit = _sideNearest select 0;
|
|
[_currentPlayerUnit, _switchUnit] call FUNC(switchUnit);
|
|
|
|
openMap false;
|
|
};
|