..
functions
Medical - Fix addDamageToUnit ( #7247 )
2019-10-20 16:48:26 -05:00
$PBOPREFIX$
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
CfgActions.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
CfgEventHandlers.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
CfgExtendedAnimation.hpp
treatment functions and unconsciousness rework
2016-10-06 00:54:57 +02:00
CfgMoves.hpp
simplify animations config
2018-07-21 09:16:05 +02:00
CfgVehicles.hpp
Medical - fix the Enoch pilot uniform not taking damage, fix hitpoints test ( #7527 )
2020-02-16 18:34:46 -06:00
CfgWeapons.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
config.cpp
Move scream and moan sounds to medical feedback ( #6438 )
2018-07-18 19:21:27 +01:00
README.md
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
script_component.hpp
Medical Engine without parentheses
2019-06-18 16:03:21 +02:00
script_macros_config.hpp
Strip medical component ( #6442 )
2018-07-18 19:13:25 +01:00
script_macros_medical.hpp
Medical - Make some constants variables ( #7236 )
2019-10-20 11:14:31 -05:00
XEH_postInit.sqf
Medical Engine - Increase lethality of aircraft explosions ( #7304 )
2019-12-17 10:01:17 -06:00
XEH_preInit.sqf
Medical - Make some constants variables ( #7236 )
2019-10-20 11:14:31 -05:00
XEH_PREP.hpp
Limping / Splint Treatment ( #6947 )
2019-05-11 23:13:59 -05:00
XEH_preStart.sqf
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00