ACE3/addons/vector
Taha d8f18c685b Turkish Language Update (#7446)
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Turkish Language Update

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* Update AUTHORS.txt

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Fix

* Update AUTHORS.txt

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* Delete stringtable.xml

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* Revert "Delete stringtable.xml"

This reverts commit 704c1e838c.

* Update stringtable.xml

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Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-16 21:14:23 -06:00
..
data Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
functions Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
rsc
UI
$PBOPREFIX$
ace_vector.p3d
CfgEventHandlers.hpp
CfgOpticsEffect.hpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
CfgVehicles.hpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
CfgWeapons.hpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
config.cpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
initKeybinds.sqf Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
README.md
RscInGameUI.hpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
script_component.hpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
stringtable.xml Turkish Language Update (#7446) 2020-01-16 21:14:23 -06:00
XEH_postInit.sqf
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Vector - New reticle using CBA scripted optics (#6981) 2019-05-27 10:46:07 -05:00
XEH_preStart.sqf

ace_vector

Adds the Vector rangefinder including all modes found in its real counterpart.

Maintainers

The people responsible for merging changes to this component or answering potential questions.