ACE3/addons/concertina_wire/data/model.cfg
Dedmen Miller b3e0135e32 Fix Armake problems (#6697)
* Armake model.cfg fix

* Spaces!

* Case sensitive filenames fix
2018-11-29 11:18:22 +01:00

292 lines
8.5 KiB
INI

class CfgSkeletons {
class Default {
isDiscrete = 1;
skeletonInherit = "";
skeletonBones[] = {};
};
class ACE_SB_Skeleton: Default {};
class ACE_ConcertinaSkeleton {
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] = {
"1","",
"2","1",
"3","2",
"4","3",
"5","4",
"6","5",
"7","6",
"8","7",
"9","8",
"10","9",
"11","10",
"12","11",
"13","12",
"14","13",
"15","14",
"16","15",
"17","16",
"18","17",
"fix1","",
"fix2","",
"fix3","",
"fix4",""
};
};
class ace_tacticalladder_skeleton: Default {
isDiscrete = 0;
skeletonInherit = "";
skeletonBones[] = {
"base","",
"1","base",
"2","1",
"3","2",
"4","3",
"5","4",
"6","5",
"7","6",
"8","7",
"9","8",
"10","9",
"11","10",
"step","11"
};
};
};
class CfgModels {
class Default {
sectionsInherit="";
sections[] = {""};
skeletonName = "";
};
class ace_sandbag_build {
sectionsInherit = "Default";
sections[] = {"zbytek"};
skeletonName = "ACE_SB_Skeleton";
};
class ACE_ConcertinaWire {
skeletonName = "ACE_ConcertinaSkeleton";
sections[] = {};
sectionsInherit = "";
class Animations {
class fix1 {
type="hide";
source="user";
selection="fix1";
minValue = 0;
maxValue = 1;
minPhase = 0;
maxPhase = 1;
hideValue = 1;
};
class fix2: fix1 {
selection="fix2";
};
class fix3: fix1 {
selection="fix3";
};
class fix4: fix1 {
selection="fix4";
};
class rotate {
type = "rotation";
source = "";
sourceAddress = "loop";
selection = "1";
axis = "rotate_axis";
minValue = 0;
maxValue = 360;
angle0="rad -360";
angle1="rad +360";
};
class wire_2 {
type = "translation";
source = "";
selection = "2";
axis = "2_axis";
animPeriod = 0;
minValue = 0;
maxValue = 1;
minPhase = 0;
maxPhase = 1;
offset0 = 0;
offset1 = -1;
};
class wire_3: wire_2 {
selection = "3"; axis = "3_axis";
};
class wire_4: wire_2 {
selection = "4"; axis = "4_axis";
};
class wire_5: wire_2 {
selection = "5"; axis = "5_axis";
};
class wire_6: wire_2 {
selection = "6"; axis = "6_axis";
};
class wire_7: wire_2 {
selection = "7"; axis = "7_axis";
};
class wire_8: wire_2 {
selection = "8"; axis = "8_axis";
};
class wire_9: wire_2 {
selection = "9"; axis = "9_axis";
};
class wire_10: wire_2 {
selection = "10"; axis = "10_axis";
};
class wire_11: wire_2 {
selection = "11"; axis = "11_axis";
};
class wire_12: wire_2 {
selection = "12"; axis = "12_axis";
};
class wire_13: wire_2 {
selection = "13"; axis = "13_axis";
};
class wire_14: wire_2 {
selection = "14"; axis = "14_axis";
};
class wire_15: wire_2 {
selection = "15"; axis = "15_axis";
};
class wire_16: wire_2 {
selection = "16"; axis = "16_axis";
};
class wire_17: wire_2 {
selection = "17"; axis = "17_axis";
};
class wire_18: wire_2 {
selection = "18"; axis = "18_axis";
};
class wire_2_1: wire_2 {
selection = "2";axis = "2_axis";offset1 = -1;
};
class wire_3_1: wire_2_1 {
selection = "3"; axis = "3_axis";
};
class wire_4_1: wire_2_1 {
selection = "4"; axis = "4_axis";
};
class wire_5_1: wire_2_1 {
selection = "5"; axis = "5_axis";
};
class wire_6_1: wire_2_1 {
selection = "6"; axis = "6_axis";
};
class wire_7_1: wire_2_1 {
selection = "7"; axis = "7_axis";
};
class wire_8_1: wire_2_1 {
selection = "8"; axis = "8_axis";
};
class wire_9_1: wire_2_1 {
selection = "9"; axis = "9_axis";
};
class wire_10_1: wire_2_1 {
selection = "10"; axis = "10_axis";
};
class wire_11_1: wire_2_1 {
selection = "11"; axis = "11_axis";
};
class wire_12_1: wire_2_1 {
selection = "12"; axis = "12_axis";
};
class wire_13_1: wire_2_1 {
selection = "13"; axis = "13_axis";
};
class wire_14_1: wire_2_1 {
selection = "14"; axis = "14_axis";
};
class wire_15_1: wire_2_1 {
selection = "15"; axis = "15_axis";
};
class wire_16_1: wire_2_1 {
selection = "16"; axis = "16_axis";
};
class wire_17_1: wire_2_1 {
selection = "17"; axis = "17_axis";
};
class wire_18_1: wire_2_1 {
selection = "18"; axis = "18_axis";
};
};
};
class ACE_ConcertinaWireCoil: Default {};
class ACE_ConcertinaWireNoGeo: ACE_ConcertinaWire {};
class ace_tacticalladder {
skeletonName = "ace_tacticalladder_skeleton";
sections[] = { "roadway" };
sectionsInherit = "";
class Animations {
class rotate {
type = "rotation";
source = "";
sourceAddress = "clamp";
selection = "base";
axis = "axis_rotate";
minValue = 0;
maxValue = 90;
angle0="rad 0";
angle1="rad +90";
};
class extract_1 {
type = "translation";
source = "";
selection = "1";
axis = "axis_1";
animPeriod = 0;
minValue = 0;
maxValue = 1;
minPhase = 0;
maxPhase = 1;
offset0 = 0;
offset1 = 0.82;
};
class extract_2: extract_1 {
selection = "2";
axis = "axis_2";
};
class extract_3: extract_1 {
selection = "3";
axis = "axis_3";
};
class extract_4: extract_1 {
selection = "4";
axis = "axis_4";
};
class extract_5: extract_1 {
selection = "5";
axis = "axis_5";
};
class extract_6: extract_1 {
selection = "6";
axis = "axis_6";
};
class extract_7: extract_1 {
selection = "7";
axis = "axis_7";
};
class extract_8: extract_1 {
selection = "8";
axis = "axis_8";
};
class extract_9: extract_1 {
selection = "9";
axis = "axis_9";
};
class extract_10: extract_1 {
selection = "10";
axis = "axis_10";
};
class extract_11: extract_1 {
selection = "11";
axis = "axis_11";
};
};
};
};