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bce0913019
* Cookoff - add function to get ammo Fix #4565 - Function adds virtual ammo for rearm vehicles Remove FUNC(secondaryExplosions) - which duplicatd detonateAmunition Tweak timeBetweenAmmoDetonation calculation to use all ammo, not just the current mag Allow GVAR(enableAmmoCookoff) effect to work with GVAR(enable)=false * Fix header * Cleanup getting ammo from turrets
9 lines
141 B
C++
9 lines
141 B
C++
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PREP(handleDamage);
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PREP(engineFire);
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PREP(cookOff);
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PREP(cookOffBox);
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PREP(blowOffTurret);
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PREP(detonateAmmunition);
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PREP(getVehicleAmmo);
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