ACE3/addons/markers/functions/fnc_initInsertMarker.sqf
Neviothr 75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00

325 lines
12 KiB
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#include "script_component.hpp"
/*
* Author: BIS, commy2, Timi007
* Sets up the marker placement
* Run instead of \a3\ui_f\scripts\GUI\RscDisplayInsertMarker.sqf
*
* Arguments:
* 0: RscDisplayInsertMarker <DISPLAY>
*
* Return Value:
* None
*
* Example:
* [onLoad] call ace_markers_fnc_initInsertMarker;
*
* Public: No
*/
#define BORDER 0.005
[{
disableserialization;
params ["_display"];
TRACE_1("params",_display);
//Can't place markers when can't interact
if !([ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)) exitWith {
_display closeDisplay 2; //emulate "Cancel" button
};
//BIS Controls:
private _text = _display displayctrl IDC_INSERT_MARKER;
private _picture = _display displayctrl IDC_INSERT_MARKER_PICTURE;
private _channel = _display displayctrl IDC_INSERT_MARKER_CHANNELS;
private _buttonOK = _display displayctrl IDC_OK;
private _buttonCancel = _display displayctrl IDC_CANCEL;
private _description = _display displayctrl 1100;
private _title = _display displayctrl 1001;
private _descriptionChannel = _display displayctrl 1101;
//ACE Controls:
private _ctrlTimestamp = _display displayCtrl IDC_ACE_INSERT_MARKER_TIMESTAMP;
private _ctrlTimestampText = _display displayCtrl IDC_ACE_INSERT_MARKER_TIMESTAMP_TEXT;
private _aceShapeLB = _display displayctrl IDC_ACE_INSERT_MARKER_SHAPE;
private _aceColorLB = _display displayctrl IDC_ACE_INSERT_MARKER_COLOR;
private _aceAngleSlider = _display displayctrl IDC_ACE_INSERT_MARKER_ANGLE;
private _aceAngleSliderText = _display displayctrl IDC_ACE_INSERT_MARKER_ANGLE_TEXT;
private _mapDisplay = displayParent _display;
if (isNull _mapDisplay) exitWith {ERROR("No Map");};
private _mapCtrl = _mapDisplay displayCtrl IDC_MAP;
GVAR(editingMarker) = "";
(ctrlMapMouseOver _mapCtrl) params ["_mouseOverType", "_marker"];
//check if entity under mouse is a user marker
if (_mouseOverType isEqualTo "marker") then {
if (((_marker find "_USER_DEFINED") isNotEqualTo -1) && ((markerShape _marker) isEqualTo "ICON")) then {
GVAR(editingMarker) = _marker;
//hide marker which is being edited because if the user cancels editing, it will still exist unchanged
GVAR(editingMarker) setMarkerAlphaLocal 0;
};
};
////////////////////
// Install MapDrawEH on current map
if !((ctrlIDD _mapDisplay) in GVAR(mapDisplaysWithDrawEHs)) then {
GVAR(mapDisplaysWithDrawEHs) pushBack (ctrlIDD _mapDisplay);
_mapCtrl ctrlAddEventHandler ["Draw", {_this call FUNC(mapDrawEH)}]; // @todo check if persistent
};
////////////////////
// Calculate center position of the marker placement ctrl
if (GVAR(editingMarker) isNotEqualTo "") then {
//prevent changing the original marker position
GVAR(currentMarkerPosition) = markerPos GVAR(editingMarker);
} else {
private _pos = ctrlPosition _picture;
_pos = [
(_pos select 0) + (_pos select 2) / 2,
(_pos select 1) + (_pos select 3) / 2
];
GVAR(currentMarkerPosition) = _mapCtrl ctrlMapScreenToWorld _pos;
};
//Hide the bis picture:
_picture ctrlShow false;
// prevent vanilla key input
_display displayAddEventHandler ["KeyDown", {(_this select 1) in [200, 208]}];
private _markerText = markerText GVAR(editingMarker);
if (_markerText != "") then {
// fill text input with text from marker which is being edited
_markerText = _markerText call FUNC(removeTimestamp);
_text ctrlSetText _markerText;
};
//Focus on the text input
ctrlSetFocus _text;
//--- Background
private _pos = ctrlposition _text;
_pos params ["_posX", "_posY", "_posW", "_posH"];
_posX = _posX + 0.01;
_posY = _posY min ((safeZoneH + safeZoneY) - (8 * _posH + 8 * BORDER)); //prevent buttons being placed below bottom edge of screen
_pos set [0, _posX];
_pos set [1, _posY];
_text ctrlSetPosition _pos;
_text ctrlCommit 0;
//--- Title
_pos set [1, _posY - 2 * _posH - BORDER];
_pos set [3, _posH];
_title ctrlSetPosition _pos;
_title ctrlCommit 0;
//--- Description
_pos set [1, _posY - 1 * _posH];
if (GVAR(timestampEnabled)) then {
_pos set [3,7 * _posH + 7 * BORDER];
} else {
_pos set [3,6 * _posH + 6 * BORDER];
};
_description ctrlEnable false;
_description ctrlSetPosition _pos;
_description ctrlSetStructuredText parseText format ["<t size='0.8'>%1</t>", localize "str_lib_label_description"];
_description ctrlCommit 0;
//--- Timestamp
private _timestampOffset = 0;
if (GVAR(timestampEnabled)) then {
_timestampOffset = _posH + BORDER;
private _left = _posX;
private _top = _posY + 1 * _posH + 2 * BORDER;
private _width = _posH * safeZoneH / safeZoneW;
private _height = _posH;
_ctrlTimestamp ctrlSetPosition [_left, _top, _width, _height];
_ctrlTimestamp ctrlCommit 0;
_ctrlTimestampText ctrlSetStructuredText parseText format ["<t size='0.8'>%1</t>", LLSTRING(Timestamp)];
_left = _left + _width;
_width = _posW - _width;
_top = _top + 0.1 * _height;
_ctrlTimestampText ctrlSetPosition [_left, _top, _width, _height];
_ctrlTimestampText ctrlCommit 0;
if !([ACE_player] call FUNC(canTimestamp)) then {
_ctrlTimestamp ctrlEnable false;
_ctrlTimestamp ctrlSetTooltip LLSTRING(TimestampTooltipNoWatch);
} else {
_ctrlTimestamp cbSetChecked (uiNamespace getVariable [QGVAR(timestampChecked), false]);
};
} else {
_ctrlTimestampText ctrlEnable false;
_ctrlTimestampText ctrlShow false;
_ctrlTimestamp ctrlEnable false;
_ctrlTimestamp ctrlShow false;
};
//--- Shape
_pos set [0, _posX];
_pos set [1, _posY + 1 * _posH + 2 * BORDER + _timestampOffset];
_pos set [2, _posW];
_pos set [3, _posH];
_aceShapeLB ctrlSetPosition _pos;
_aceShapeLB ctrlCommit 0;
//--- Color
_pos set [1, _posY + 2 * _posH + 3 * BORDER + _timestampOffset];
_pos set [2, _posW];
_aceColorLB ctrlSetPosition _pos;
_aceColorLB ctrlCommit 0;
//--- Angle
_pos set [1, _posY + 3 * _posH + 4 * BORDER + _timestampOffset];
_pos set [2, _posW];
_aceAngleSlider ctrlSetPosition _pos;
_aceAngleSlider ctrlCommit 0;
//--- Angle Text
_pos set [1, _posY + 4 * _posH + 5 * BORDER + _timestampOffset];
_pos set [2, _posW];
_aceAngleSliderText ctrlSetPosition _pos;
_aceAngleSliderText ctrlCommit 0;
private _offsetButtons = 0;
if (isMultiplayer) then {
_pos set [1,_posY + 5 * _posH + 7 * BORDER + _timestampOffset];
_pos set [3,_posH];
_descriptionChannel ctrlSetStructuredText parseText format ["<t size='0.8'>%1:</t>", localize "str_a3_cfgvehicles_modulerespawnposition_f_arguments_marker_0"];
_descriptionChannel ctrlSetPosition _pos;
_descriptionChannel ctrlCommit 0;
_pos set [1,_posY + 6 * _posH + 7 * BORDER + _timestampOffset];
_pos set [3,_posH];
_channel ctrlSetPosition _pos;
_channel ctrlCommit 0;
// channels are added by engine and not script. we have to manually delete them. requires channel names to be unique?
private _enabledChannels = true call FUNC(getEnabledChannels);
private _i = 0;
while {_i < lbSize _channel} do {
private _channelName = _channel lbText _i;
// _enabledChannels can not include custom channels names. Therefore also check if it's a custom one. Blame BI if the unit should not access the channel.
if (_channelName in _enabledChannels || {!(_channelName in CHANNEL_NAMES)}) then {
_i = _i + 1;
} else {
_channel lbDelete _i;
};
};
private _selectChannel = if (GVAR(editingMarker) isNotEqualTo "") then {
//get the channel where the marker was placed in
parseNumber ((GVAR(editingMarker) splitString "/") param [2, "3"])
} else {
currentChannel
};
private _currentChannelName = CHANNEL_NAMES param [_selectChannel, localize "str_channel_group"];
// select current channel in list box, must be done after lbDelete
for "_j" from 0 to (lbSize _channel - 1) do {
if (_channel lbText _j == _currentChannelName) then {
_channel lbSetCurSel _j;
setCurrentChannel (CHANNEL_NAMES find _currentChannelName);
};
};
_channel ctrlAddEventHandler ["LBSelChanged", {_this call FUNC(onLBSelChangedChannel)}];
_offsetButtons = 7 * _posH + 8 * BORDER;
} else {
_descriptionChannel ctrlShow false;
_channel ctrlShow false;
_offsetButtons = 5 * _posH + 7 * BORDER;
};
//--- ButtonOK
_pos set [1, _posY + _offsetButtons + _timestampOffset];
_pos set [2, _posW / 2 - BORDER];
_pos set [3, _posH];
_buttonOk ctrlSetPosition _pos;
_buttonOk ctrlCommit 0;
//--- ButtonCancel
_pos set [0, _posX + _posW / 2];
_pos set [1, _posY + _offsetButtons + _timestampOffset];
_pos set [2, _posW / 2];
_pos set [3, _posH];
_buttonCancel ctrlSetPosition _pos;
_buttonCancel ctrlCommit 0;
////////////////////
// init marker timestamp cb
_buttonOK ctrlAddEventHandler ["ButtonClick", FUNC(onButtonClickConfirm)];
_ctrlTimestamp ctrlAddEventHandler ["CheckedChanged", FUNC(onCheckedChangedTimestamp)];
////////////////////
// init marker shape lb
lbClear _aceShapeLB;
{
_x params ["_add", "_set", "_pic", "_classname"];
_aceShapeLB lbAdd _add;
_aceShapeLB lbSetValue [_forEachIndex, _set];
_aceShapeLB lbSetPicture [_forEachIndex, _pic];
if ((markerType GVAR(editingMarker)) isEqualTo _classname) then {
//if the marker is being edited then get the original shape
GVAR(curSelMarkerShape) = _forEachIndex;
};
} forEach GVAR(MarkersCache);
private _curSelShape = GETGVAR(curSelMarkerShape,0);
_aceShapeLB lbSetCurSel _curSelShape;
//Update now and add eventHandler:
[_aceShapeLB, _curSelShape] call FUNC(onLBSelChangedShape);
_aceShapeLB ctrlAddEventHandler ["LBSelChanged", {_this call FUNC(onLBSelChangedShape)}];
////////////////////
// init marker color lb
lbClear _aceColorLB;
{
_x params ["_add", "_set", "_pic", "_classname"];
_aceColorLB lbAdd _add;
_aceColorLB lbSetValue [_forEachIndex, _set];
_aceColorLB lbSetPicture [_forEachIndex, _pic];
if ((markerColor GVAR(editingMarker)) isEqualTo _classname) then {
//if the marker is being edited then get the original color
GVAR(curSelMarkerColor) = _forEachIndex;
};
} forEach GVAR(MarkerColorsCache);
private _curSelColor = GETGVAR(curSelMarkerColor,0);
_aceColorLB lbSetCurSel _curSelColor;
//Update now and add eventHandler:
[_aceColorLB, _curSelColor] call FUNC(onLBSelChangedColor);
_aceColorLB ctrlAddEventHandler ["LBSelChanged", {_this call FUNC(onLBSelChangedColor)}];
////////////////////
// init marker angle slider
_aceAngleSlider sliderSetRange [-180, 180];
if (GVAR(editingMarker) isNotEqualTo "") then {
//get the original direction
GVAR(currentMarkerAngle) = markerDir GVAR(editingMarker);
};
private _curSelAngle = GETGVAR(currentMarkerAngle,0);
_aceAngleSlider sliderSetPosition _curSelAngle;
//Update now and add eventHandler:
[_aceAngleSlider, _curSelAngle] call FUNC(onSliderPosChangedAngle);
_aceAngleSlider ctrlAddEventHandler ["SliderPosChanged", {_this call FUNC(onSliderPosChangedAngle)}];
}, _this] call CBA_fnc_execNextFrame;