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6851183e1f
* add marker flags * minor cleanup * use pictures for actions * check canDig * review changes * Update fnc_placeFlag.sqf * fix hiddenSelectionsTextures * Update addons/marker_flags/functions/fnc_pickUpFlag.sqf Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> * Cache flag list at pre-start * Add model for flag pole * Pass item name to pickUpFlag via action * Update addons/marker_flags/stringtable.xml Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com> Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
38 lines
908 B
C++
38 lines
908 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {
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QGVAR(white),
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QGVAR(black),
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QGVAR(red),
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QGVAR(green),
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QGVAR(blue),
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QGVAR(yellow),
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QGVAR(orange),
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QGVAR(purple)
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};
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weapons[] = {
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QGVAR(white),
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QGVAR(black),
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QGVAR(red),
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QGVAR(green),
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QGVAR(blue),
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QGVAR(yellow),
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QGVAR(orange),
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QGVAR(purple)
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};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_interact_menu"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"Brett Mayson"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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