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mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Josuan Albin 5ae0ef6bbe Replace remaining lineIntersects with lineIntersectsSurfaces ()
* Fix explosive placement while underwater

* Apply suggestions from code review

Co-Authored-By: alganthe <alganthe@live.fr>

* Change placeApprove header to reflect changes

* Replace lineIntersectsWith in isInMedicalFacility

* Replace linesIntersects in isInRepairFacility, fix params

Public func, params should have an expected type.

* Replace linesIntersects in spallTrack

* Replace lineIntersects in getFirstObjectIntersection and findReflection

* Replace lineIntersects in advanced throwing

grenades can pass glass underwater now, I bet all of 0 person will be glad that horrendous bug is now fixed.

* Fix possible issue in pointing while underwater

* Fix possible issue while underwater in attach

* Replace count with isEqualTo in lineIntersectsSurfaces replacements

* Fix inverted conditions

* Fix drawArc

* Fix fnc_attach

* Reverse advanced_throwing and spallTrack lineIntersects changes

* Fix issues raised from code review
2019-12-07 14:58:21 -06:00
..
2016-10-27 00:16:31 +02:00
2017-12-16 11:51:15 -06:00
2018-05-31 17:57:40 -05:00
2016-10-27 00:16:31 +02:00
2015-01-26 13:46:21 +01:00
2016-02-22 15:20:36 +01:00

ace_frag

Shrapnel system for explosives.

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