mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
460 lines
16 KiB
C++
460 lines
16 KiB
C++
class RscButton;
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class RscControlsGroup;
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class RscControlsGroupNoScrollbars;
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class RscListNBox {
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class ScrollBar;
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};
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class RscMapControl;
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class RscPicture;
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class RscPictureKeepAspect;
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class RscText;
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class RscToolbox;
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class RscTree;
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// Based on RscDisplayEGSpectator (sadly Arma doesn't like display inheritance)
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class GVAR(display) {
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idd = IDD_SPEC_DISPLAY;
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enableSimulation = 1;
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movingEnable = 0;
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closeOnMissionEnd = 1;
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onLoad = QUOTE(with uiNameSpace do {GVAR(display) = _this select 0};);
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onKeyDown = QUOTE(_this call FUNC(ui_handleKeyDown));
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onKeyUp = QUOTE(_this call FUNC(ui_handleKeyUp));
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onMouseMoving = QUOTE(_this call FUNC(ui_handleMouseMoving));
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onChildDestroyed = QUOTE(_this call FUNC(ui_handleChildDestroyed));
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class ControlsBackground {
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class MouseHandler: RscText {
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idc = IDC_MOUSE;
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onMouseButtonDown = QUOTE(_this call FUNC(ui_handleMouseButtonDown));
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onMouseButtonUp = QUOTE(if ((_this select 1) == 1) then { GVAR(holdingRMB) = false; };);
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onMouseButtonDblClick = QUOTE(_this call FUNC(ui_handleMouseButtonDblClick));
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onMouseZChanged = QUOTE(_this call FUNC(ui_handleMouseZChanged));
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text = "";
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x = "safeZoneXAbs";
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y = "safeZoneY";
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w = "safeZoneWAbs";
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h = "safeZoneH";
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colorBackground[] = {1,1,1,0};
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style = 16;
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};
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};
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class Controls {
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class List: RscTree {
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idc = IDC_LIST;
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onMouseEnter = QUOTE([false] call FUNC(ui_fadeList));
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onMouseExit = QUOTE([true] call FUNC(ui_fadeList));
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onTreeSelChanged = QUOTE([ARR_2(false,_this)] call FUNC(ui_handleListClick));
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onTreeDblClick = QUOTE([ARR_2(true,_this)] call FUNC(ui_handleListClick));
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x = "safeZoneX";
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y = safeZoneY + H_PART(1.5);
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w = W_PART(13.5);
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h = safeZoneH - H_PART(1.5);
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disableKeyboardSearch = 1;
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multiselectEnabled = 0;
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colorBorder[] = {0,0,0,0};
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colorBackground[] = {0,0,0,0.75};
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expandOnDoubleclick = 1;
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fade = 0.8;
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shadow = 1;
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colorLines[] = {0,0,0,0};
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class ScrollBar {
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width = 0;
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height = 0;
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scrollSpeed = 0.1;
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color[] = {1,1,1,0};
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};
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};
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class Tabs: RscToolbox {
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idc = IDC_TABS;
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//onToolBoxSelChanged = QUOTE(_this call FUNC(ui_handleTabSelected));
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onMouseEnter = QUOTE([false] call FUNC(ui_fadeList));
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onMouseExit = QUOTE([true] call FUNC(ui_fadeList));
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x = "safeZoneX";
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y = "safezoneY";
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w = W_PART(13.5);
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h = H_PART(1.5);
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fade = 0.5;
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rows = 1;
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columns = 1;
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strings[] = {"$STR_A3_Spectator_Entities"};
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values[] = {0};
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sizeEx = H_PART(1);
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colorBackground[] = {0,0,0,0.75};
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colorSelectedBg[] = {0,0,0,0.65};
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};
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class CameraTypesGroup: RscControlsGroupNoScrollbars {
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idc = IDC_CAM_TYPES;
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x = X_PART(15.5);
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y = safezoneY + safezoneH - H_PART(2.38);
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w = W_PART(8.6);
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h = 2.6;
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class controls {
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class CameraTypesBackground: RscText {
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x = W_PART(0.6);
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y = H_PART(0.4);
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w = W_PART(7.5);
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h = H_PART(2);
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colorBackground[] = {0,0,0,0.75};
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};
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class Free: RscButton {
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style = 48;
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idc = IDC_FREE;
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onButtonClick = QUOTE([MODE_FREE] call FUNC(cam_setCameraMode));
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x = W_PART(1.3);
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y = H_PART(0.8);
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w = W_PART(1.63);
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h = H_PART(1.37);
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colorBackground[] = {0,0,0,0};
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colorBackgroundDisabled[] = {0,0,0,0};
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colorBackgroundActive[] = {0,0,0,0};
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colorFocused[] = {0,0,0,0};
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text = CAM_ICON_FREE;
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tooltip = "$STR_A3_Spectator_free_camera_tooltip";
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};
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class Follow: RscButton {
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style = 48;
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idc = IDC_FOLLOW;
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onButtonClick = QUOTE([MODE_FOLLOW] call FUNC(cam_setCameraMode));
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x = W_PART(3.6);
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y = H_PART(0.8);
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w = W_PART(1.63);
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h = H_PART(1.37);
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colorBackground[] = {0,0,0,0};
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colorBackgroundDisabled[] = {0,0,0,0};
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colorBackgroundActive[] = {0,0,0,0};
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colorFocused[] = {0,0,0,0};
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text = CAM_ICON_FOLLOW;
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tooltip = "$STR_A3_Spectator_3pp_camera_tooltip";
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};
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class Fps: RscButton {
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style = 48;
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idc = IDC_FPS;
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onButtonClick = QUOTE([MODE_FPS] call FUNC(cam_setCameraMode));
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x = W_PART(5.8);
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y = H_PART(0.8);
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w = W_PART(1.63);
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h = H_PART(1.37);
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colorBackground[] = {0,0,0,0};
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colorBackgroundDisabled[] = {0,0,0,0};
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colorBackgroundActive[] = {0,0,0,0};
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colorFocused[] = {0,0,0,0};
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text = CAM_ICON_FPS;
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tooltip = "$STR_A3_Spectator_1pp_camera_tooltip";
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};
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};
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};
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class MapGroup: RscControlsGroupNoScrollbars {
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idc = IDC_MAP_GROUP;
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x = 0;
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y = 0.1;
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w = 1;
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h = 0.8;
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class controls {
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class MapHeader: RscText {
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x = 0;
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y = 0;
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w = 1;
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h = 0.05;
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colorBackground[] = {0,0,0,0.75};
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};
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class MapFooter: RscText {
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idc = IDC_MAP_FOOTER;
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x = 0;
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y = 0.75;
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w = 1;
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h = 0.05;
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text = "";
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style = 2;
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colorBackground[] = {0,0,0,0.75};
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sizeEx = H_PART(1);
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};
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class GameTimeText: RscText {
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idc = IDC_TIME;
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x = 0.01;
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y = 0.76;
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w = 0.29;
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h = 0.03;
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text = "00:00:00";
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sizeEx = H_PART(1);
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};
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class MapTitle: RscText {
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idc = IDC_MAP_TITLE;
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x = 0.01;
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y = 0.01;
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w = 0.69;
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h = 0.03;
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text = "";
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colorText[] = {1,1,1,1};
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sizeEx = H_PART(1);
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};
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class SpectatorsCount: RscText {
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idc = IDC_MAP_SPEC_NUM;
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x = 0.97;
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y = 0.01;
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w = 0.03;
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h = 0.03;
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text = "";
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colorText[] = {1,1,1,1};
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sizeEx = H_PART(1);
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};
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class SpectatorsIcon: RscPictureKeepAspect {
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x = 0.94;
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y = 0.01;
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w = 0.03;
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h = 0.03;
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text = CAM_ICON_FPS_SELECTED;
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};
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};
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};
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class Map: RscMapControl {
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idc = IDC_MAP;
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onDraw = QUOTE(_this call FUNC(ui_handleMapDraw));
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onMouseButtonClick = QUOTE(_this call FUNC(ui_handleMapClick));
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x = 0;
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y = 0.15;
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w = 1;
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h = 0.7;
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maxSatelliteAlpha = 0.75;
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colorBackground[] = {1,1,1,1};
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};
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class HelpBackground: RscText {
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idc = IDC_HELP_BACK;
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x = safezoneX + safezoneW - W_PART(12);
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y = safezoneY + safezoneH - H_PART(8);
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w = W_PART(12);
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h = H_PART(8);
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colorBackground[] = {0,0,0,0.75};
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};
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class Help: RscListNBox {
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class ListScrollBar: ScrollBar {};
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disableOverflow = 0;
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rowHeight = H_PART(1);
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idc = IDC_HELP;
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x = safezoneX + safezoneW - W_PART(12);
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y = safezoneY + safezoneH - H_PART(12);
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w = W_PART(12);
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h = H_PART(12);
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};
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class FocusInfo: RscControlsGroupNoScrollbars {
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idc = IDC_WIDGET;
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x = X_PART(12.9);
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y = Y_PART(24);
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w = W_PART(14.2);
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h = H_PART(3.5);
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class controls {
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class UpperBackground: RscText {
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x = 0;
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y = 0;
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w = W_PART(14.2);
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h = H_PART(1.4);
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colorBackground[] = {0,0,0,0.75};
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};
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class StatsBackground: RscText {
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x = 0;
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y = H_PART(1.5);
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w = W_PART(6);
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h = H_PART(2);
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colorBackground[] = {0,0,0,0.75};
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};
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class WeaponBackground: RscText {
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x = W_PART(6.1);
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y = H_PART(1.5);
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w = W_PART(6);
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h = H_PART(2);
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colorBackground[] = {1,1,1,0.4};
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};
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class ThrowableBackground: RscText {
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x = W_PART(12.2);
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y = H_PART(1.5);
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w = W_PART(2);
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h = H_PART(2);
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colorBackground[] = {1,1,1,0.4};
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};
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class Name: RscText {
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shadow = 0;
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idc = IDC_WIDGET_NAME;
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text = "";
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x = W_PART(0.1);
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y = H_PART(0.1);
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w = W_PART(10.8);
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h = H_PART(1.2);
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sizeEx = H_PART(1);
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};
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class VehiclePos: RscPictureKeepAspect {
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idc = IDC_WIDGET_VEHICLE_POS;
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text = "";
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x = W_PART(11);
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y = H_PART(0.2);
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w = W_PART(1);
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h = H_PART(1);
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};
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class VehicleType: RscPicture {
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idc = IDC_WIDGET_VEHICLE;
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text = "";
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x = W_PART(12.1);
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y = H_PART(0.2);
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w = W_PART(2);
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h = H_PART(1);
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};
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class UnitType: RscPictureKeepAspect {
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idc = IDC_WIDGET_UNIT;
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text = "";
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x = W_PART(13.1);
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y = H_PART(0.2);
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w = W_PART(1);
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h = H_PART(1);
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};
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class Kills: RscPictureKeepAspect {
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text = "a3\Ui_f\data\IGUI\Cfg\MPTable\infantry_ca.paa";
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x = W_PART(0.1);
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y = H_PART(1.6);
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w = W_PART(0.8);
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h = H_PART(0.8);
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};
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class LandKills: RscPictureKeepAspect {
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text = "a3\Ui_f\data\IGUI\Cfg\MPTable\soft_ca.paa";
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x = W_PART(1.1);
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y = H_PART(1.6);
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w = W_PART(0.8);
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h = H_PART(0.8);
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};
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class ArmoredKills: RscPictureKeepAspect {
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text = "a3\Ui_f\data\IGUI\Cfg\MPTable\armored_ca.paa";
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x = W_PART(2.1);
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y = H_PART(1.6);
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w = W_PART(0.8);
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h = H_PART(0.8);
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};
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class AirKills: RscPictureKeepAspect {
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text = "a3\Ui_f\data\IGUI\Cfg\MPTable\air_ca.paa";
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x = W_PART(3.1);
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y = H_PART(1.6);
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w = W_PART(0.8);
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h = H_PART(0.8);
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};
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class Deaths: RscPictureKeepAspect {
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text = "a3\Ui_f\data\IGUI\Cfg\MPTable\killed_ca.paa";
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x = W_PART(4.1);
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y = H_PART(1.6);
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w = W_PART(0.8);
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h = H_PART(0.8);
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};
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class Total: RscPictureKeepAspect {
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text = "a3\Ui_f\data\IGUI\Cfg\MPTable\total_ca.paa";
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x = W_PART(5.1);
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y = H_PART(1.6);
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w = W_PART(0.8);
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h = H_PART(0.8);
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};
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class Kills_Count: RscText {
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style = 2;
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shadow = 0;
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idc = IDC_WIDGET_KILLS;
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text = "";
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x = W_PART(0.1);
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y = H_PART(2.5);
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w = W_PART(0.8);
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h = H_PART(0.9);
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sizeEx = H_PART(0.7);
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};
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class LandKills_Count: RscText {
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style = 2;
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shadow = 0;
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idc = IDC_WIDGET_LAND;
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text = "";
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x = W_PART(1.1);
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y = H_PART(2.5);
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w = W_PART(0.8);
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h = H_PART(0.9);
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sizeEx = H_PART(0.7);
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};
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class ArmoredKills_Count: RscText {
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style = 2;
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shadow = 0;
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idc = IDC_WIDGET_ARMORED;
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text = "";
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x = W_PART(2.1);
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y = H_PART(2.5);
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w = W_PART(0.8);
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h = H_PART(0.9);
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sizeEx = H_PART(0.7);
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};
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class AirKills_Count: RscText {
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style = 2;
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shadow = 0;
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idc = IDC_WIDGET_AIR;
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text = "";
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x = W_PART(3.1);
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y = H_PART(2.5);
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w = W_PART(0.8);
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h = H_PART(0.9);
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sizeEx = H_PART(0.7);
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};
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class Deaths_Count: RscText {
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style = 2;
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shadow = 0;
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idc = IDC_WIDGET_DEATHS;
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text = "";
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x = W_PART(4.1);
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y = H_PART(2.5);
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w = W_PART(0.8);
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h = H_PART(0.9);
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sizeEx = H_PART(0.7);
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};
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class Total_Count: RscText {
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style = 2;
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shadow = 0;
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idc = IDC_WIDGET_TOTAL;
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text = "";
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x = W_PART(5.1);
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y = H_PART(2.5);
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w = W_PART(0.8);
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h = H_PART(0.9);
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sizeEx = H_PART(0.7);
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};
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class WeaponPicture: RscPictureKeepAspect {
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idc = IDC_WIDGET_WEAPON;
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text = "";
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x = W_PART(6.2);
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y = H_PART(1.6);
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w = W_PART(5.8);
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h = H_PART(1.8);
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};
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class ThrowablePicture: RscPictureKeepAspect {
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idc = IDC_WIDGET_THROWABLE;
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text = "";
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x = W_PART(12.3);
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y = H_PART(1.6);
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w = W_PART(1.8);
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h = H_PART(1.8);
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};
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};
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};
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};
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};
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