ACE3/addons/reload/CfgWeapons.hpp
johnb432 8de0740e94
Reload - Add manual reload for vehicle weapons - continued (#9398)
* Add manual reload to turrets

* Added reload via reload keybind

* Update fnc_canSwapTurretMagazine.sqf

* Update fnc_canSwapTurretMagazine.sqf

* Update fnc_canSwapTurretMagazine.sqf

* Engine based reloading, added more checks

* Update addons/reload/functions/fnc_canSwapTurretMagazine.sqf

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-06 15:14:25 -08:00

17 lines
304 B
C++

class CfgWeapons {
class HMG_01;
class HMG_static: HMG_01 {
type = 1; // makes it possible to swap to the fullest magazine
};
class GMG_F;
class GMG_20mm: GMG_F {
type = 1;
};
class CannonCore;
class mortar_82mm: CannonCore {
type = 1;
};
};