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8de0740e94
* Add manual reload to turrets * Added reload via reload keybind * Update fnc_canSwapTurretMagazine.sqf * Update fnc_canSwapTurretMagazine.sqf * Update fnc_canSwapTurretMagazine.sqf * Engine based reloading, added more checks * Update addons/reload/functions/fnc_canSwapTurretMagazine.sqf Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com> --------- Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com> Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
17 lines
304 B
C++
17 lines
304 B
C++
class CfgWeapons {
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class HMG_01;
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class HMG_static: HMG_01 {
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type = 1; // makes it possible to swap to the fullest magazine
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};
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class GMG_F;
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class GMG_20mm: GMG_F {
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type = 1;
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};
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class CannonCore;
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class mortar_82mm: CannonCore {
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type = 1;
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};
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};
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