ACE3/addons/vehicles
2018-10-07 11:30:15 +02:00
..
functions fix engine start delay turning viv laoded vehicle when starting the engine 2018-10-06 13:41:26 +02:00
$PBOPREFIX$ port vehicles 2015-01-16 14:20:41 +01:00
CfgAmmo.hpp Minor fixes for 1.78 RC (#5825) 2017-11-30 10:29:35 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
CfgWeapons.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
config.cpp fix some rogue mission dependencies, fix #3954 2016-06-20 21:07:10 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Speed limit scroll (#6384) 2018-07-05 11:32:40 -05:00
stringtable.xml Remove BOM from stringtables 2018-10-07 11:30:15 +02:00
XEH_postInit.sqf Speed limit scroll (#6384) 2018-07-05 11:32:40 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_vehicles

Various tweaks to vehicle and vehicle weapon configs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.