ACE3/addons/vehicle_damage
2021-10-15 12:25:42 -05:00
..
functions Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
$PBOPREFIX$ Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
CfgAmmo.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
CfgEventHandlers.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
CfgVehicles.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
config.cpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
initSettings.sqf Vehicle Damage - Cleanup strings (#8515) 2021-10-14 12:05:16 -05:00
README.md various - cleanup maintainers in readmes (#8517) 2021-10-15 12:25:42 -05:00
script_component.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
script_macros.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
stringtable.xml Vehicle Damage - Cleanup strings (#8515) 2021-10-14 12:05:16 -05:00
XEH_postInit.sqf Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
XEH_preInit.sqf Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
XEH_PREP.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
XEH_preStart.sqf Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00

ace_vehicle_damage

Adds enhanced vehicle damage. Primary goal is to remove global vehicle health and instead opt for a "component based" health system.