ACE3/addons/medical_damage
Thomas Kooi c9c8d25017 Move vitals loop statemachine events into switch statement (#6443)
- Induce cardiac arrest if unit blood volume drops below half
2018-07-18 11:09:09 +01:00
..
functions Move vitals loop statemachine events into switch statement (#6443) 2018-07-18 11:09:09 +01:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp Tweak randomness for wound bleeding and pain (#5113) 2017-06-05 11:51:53 -05:00
CfgEventHandlers.hpp integrate medical-engine handledamage into medical-damage component 2016-08-27 09:39:24 +02:00
config.cpp port injury parse fnc to medical damage 2016-09-26 20:25:14 +02:00
script_component.hpp Switch heartbeat to waitAndExec, allow switching pain settings 2017-02-18 22:11:40 -06:00
stringtable.xml Fix russian translation for avulsion wounds 2017-03-18 09:36:42 -05:00
XEH_preInit.sqf More component name fixes and small clean up 2018-07-15 16:24:04 +02:00
XEH_PREP.hpp Brought the SQF variant of the woundsHandler back (for linux servers) 2016-12-06 10:59:29 +01:00
XEH_preStart.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00