ACE3/addons/pylons
PabstMirror 64a06ddb07
Merge pull request #6674 from acemod/pr/6424
Rearm - Fix for 3den PR
2018-11-11 15:25:39 -06:00
..
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
$PBOPREFIX$ Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
ACE_Settings.hpp Pylons - Separate settings for in-game and zeus (#6365) 2018-05-31 10:43:02 -05:00
CfgEventHandlers.hpp Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
config.cpp Pylons - Separate settings for in-game and zeus (#6365) 2018-05-31 10:43:02 -05:00
initSettings.sqf Pylons - Separate settings for in-game and zeus (#6365) 2018-05-31 10:43:02 -05:00
menu.hpp Add custom combo box control (#5661) 2017-10-24 15:39:15 +02:00
README.md Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
script_component.hpp Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
stringtable.xml French translation (#6644) 2018-10-27 15:10:45 -05:00
XEH_postInit.sqf its now possible to set rearm vehicles in the editor && pylons now look also for non-config rearm vehicles 2018-07-09 19:20:55 +02:00
XEH_preInit.sqf Pylons - Separate settings for in-game and zeus (#6365) 2018-05-31 10:43:02 -05:00
XEH_PREP.hpp Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00
XEH_preStart.sqf Add Pylons Component (#5517) 2017-10-11 14:05:54 -05:00

ace_pylons

Adds an interface that allows players to configure aircraft pylons.

Maintainers

The people responsible for merging changes to this component or answering potential questions.