ACE3/addons/common/CfgWeapons.hpp
PabstMirror 30a8d2db7b Use CBA Misc Items (#5502)
* Use CBA Misc Items

* Set required CBA to 3.4.1
2017-09-12 23:23:45 -05:00

43 lines
1.0 KiB
C++

class CfgWeapons {
class CBA_MiscItem;
class CBA_MiscItem_ItemInfo;
class ACE_ItemCore: CBA_MiscItem {};
class Rifle;
class Rifle_Base_F: Rifle {
class WeaponSlotsInfo;
};
class ACE_FakePrimaryWeapon: Rifle_Base_F {
scope = 1;
scopeCurator = 1;
scopeArsenal = 1;
displayName = "";
model = "\A3\Weapons_f\empty";
picture = "";
magazines[] = {"ACE_FakeMagazine"};
discreteDistance[] = {};
discreteDistanceInitIndex = 0;
class WeaponSlotsInfo: WeaponSlotsInfo {
mass = 0;
};
};
class ACE_Banana: ACE_ItemCore {
author = CSTRING(ACETeam);
scope = 2;
displayName = CSTRING(bananaDisplayName);
descriptionShort = CSTRING(bananaDescr);
model = QPATHTOF(data\banana.p3d);
picture = QPATHTOF(data\icon_banana_ca.paa);
icon = "iconObject_circle";
mapSize = 0.034;
class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 1;
};
};
};