ACE3/addons/common/functions/fnc_isAwake.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

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/*
* Author: Glowbal
* Check if unit is awake. Will be false when death or unit is unconscious.
*
* Arguments:
* 0: Unit <OBJECT>
*
* Return Value:
* if unit is awake <BOOL>
*
* Example:
* [bob] call ace_common_fnc_isAwake
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_unit"];
!(_unit getVariable ["ACE_isUnconscious", false]) && alive _unit && !(_unit getVariable ["ACE_isDead", false]) // return