ACE3/addons/medical/functions/fnc_actionUnloadUnit.sqf
2015-01-18 22:16:35 +01:00

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/**
* fn_unload_CMS.sqf
* @Descr: N/A
* @Author: Glowbal
*
* @Arguments: []
* @Return:
* @PublicAPI: false
*/
#include "script_component.hpp"
private ["_caller", "_unit","_vehicle", "_drag", "_handle"];
_caller = [_this, 0, ObjNull,[ObjNull]] call BIS_fnc_Param;
_unit = [_this, 1, ObjNull,[ObjNull]] call BIS_fnc_Param;
_drag = [_this, 2, false, [false]] call BIS_fnc_Param;
// cannot unload a unit not in a vehicle.
if (vehicle _unit == _unit) exitwith {};
if (([_unit] call cse_fnc_isAwake)) exitwith {};
if ([_caller, _unit] call EFUNC(common,unloadPerson_F)) then {
if (_drag) then {
if ((vehicle _caller) == _caller) then {
[[_caller,_unit], QUOTE(FUNC(actionDragUnit)), _caller, false] call BIS_fnc_MP;
};
};
};