ACE3/addons/movement/XEH_postInit.sqf

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//by commy2
#include "script_component.hpp"
if (!hasInterface) exitWith {};
["playerChanged", FUNC(handleVirtualMass)] call FUNC(addEventHandler);
["playerInventoryChanged", FUNC(handleVirtualMass)] call FUNC(addEventHandler);
["ACE3 Movement", QGVAR(climb), localize LSTRING(Climb),
{
// Conditions: canInteract
if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false};
// Conditions: specific
if (ACE_player != (vehicle ACE_player)) exitWith {false};
// Statement
[ACE_player] call FUNC(climb);
true
},
{false},
[47, [false, true, false]], false] call CBA_fnc_addKeybind; //DIK_V + CTRL//STRG