ACE3/addons/vehicledamage/XEH_postInit.sqf
jaynus fdf0ff2d24 Added: Result parsing, ext->sqf dispatch to localEvents
Fixed: Bullet build
Fixed: results are all 0=true, -1=failure, otherwise its a dispatch message.
2015-05-10 09:51:16 -07:00

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#include "script_component.hpp"
// Handle damage to local vehicles
[QGVAR(hp), FUNC(dispatchHitPart)] call EFUNC(common,addEventHandler);
[] call FUNC(initializeExtension);
[FUNC(monitorResultsPFH), 0, []] call CBA_fnc_addPerFrameHandler;