ACE3/addons/grenades
2020-01-11 10:06:21 +03:00
..
dev Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
functions Grenades - Don't flashbang spectators (#7029) 2019-06-03 09:44:17 -05:00
models Add ShadowLod to thrown variant 2019-04-19 00:19:06 +02:00
sounds port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
textures Update texture (make sure to squash&merge) 2019-11-18 16:41:28 +01:00
UI Add ui icon 2019-03-09 19:42:23 +01:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Update addons/grenades/CfgAmmo.hpp 2019-08-06 11:35:58 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgMagazines.hpp Add ui icon 2019-03-09 19:42:23 +01:00
CfgMagazineWells.hpp Add vanilla magwells for 40mm grenades (#7004) 2019-05-22 01:31:37 +02:00
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp Add CTS 7290 9-bang flashbang grenade 2019-03-09 19:36:54 +01:00
config.cpp Add CTS 7290 9-bang flashbang grenade 2019-03-09 19:36:54 +01:00
Effects.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Merge branch 'master' into master 2020-01-11 10:06:21 +03:00
XEH_postInit.sqf Fix cookoff locality issues (#4799) 2017-01-02 17:55:44 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.

Maintainers

The people responsible for merging changes to this component or answering potential questions.