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bfbfc66d1c
* Fixed old invalid type on SPE flamethrower magazines * Added ACE_caliber to SPE 50 cal ammo as it was causing extreme deafness * Update addons/compat_spe/CfgAmmo/bullets.hpp Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Fixed duplicate base classes * Update addons/compat_spe/CfgAmmo/bullets.hpp Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> * Update addons/compat_spe/CfgMagazines/flamethrower.hpp Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com> --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com> Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
13 lines
275 B
C++
13 lines
275 B
C++
class SPE_Bullet_Vehicle_base;
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class SPE_B_127x99_Mixed: SubmunitionBase {
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ACE_caliber = 12.954;
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};
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class SPE_B_127x99_Ball: SPE_Bullet_Vehicle_base {
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ACE_caliber = 12.954;
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};
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class SPE_B_127x99_API: SPE_B_127x99_Ball {
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EGVAR(vehicle_damage,incendiary) = 1;
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};
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