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3ddec6cb15
* 1st pass on casings * Readability tweaks * Pretty sure these are needed... * Jonpas never lies * Whitespace fix * Add brother Diwako and allow client override * Use index, avoid count * Both settings a client-side * Add Commy fixings * Proper case for diwako + config * Formatting and AGLtoASL * Perf warning * if not required * Axing parentheses * Remove pointless GVAR update in settings * Update addons/casings/functions/fnc_createCasing.sqf Removed unused param Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/casings/functions/fnc_createCasing.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/casings/functions/fnc_createCasing.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Default to off due to performance concerns on low-end hardware * Add LIS check to avoid floating * Cleanup header * Further playtesting shows ROADWAY & FIRE have better results * Re-enable by default * Update addons/casings/functions/fnc_createCasing.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/casings/functions/fnc_createCasing.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/casings/functions/fnc_createCasing.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Update addons/casings/functions/fnc_createCasing.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * offset setPosWorld with small z-bump Co-authored-by: PabstMirror <pabstmirror@gmail.com>
18 lines
434 B
C++
18 lines
434 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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name = COMPONENT_NAME;
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author = ECSTRING(common,ACETeam);
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authors[] = {"esteldunedain","Cyruz","diwako"};
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url = ECSTRING(main,URL);
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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