mirror of
https://github.com/acemod/ACE3.git
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cd30b09b4f
* Convert ACE_settings to CBA_settings * Run Modules Globaly, BWC for SetSetting * Add support for string settings * ACE_ServerSettings warning * Add handler for global setting being changed * Add deprecated and replaced not to Settings Framework doc * Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu * Change modules scope to 1 * Disable debug
44 lines
1.0 KiB
Plaintext
44 lines
1.0 KiB
Plaintext
// by commy2
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#include "script_component.hpp"
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ADDON = false;
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PREP_RECOMPILE_START;
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#include "XEH_PREP.hpp"
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PREP_RECOMPILE_END;
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GVAR(syncedEvents) = [] call CBA_fnc_hashCreate;
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GVAR(showHudHash) = [] call CBA_fnc_hashCreate;
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GVAR(settingsInitFinished) = false;
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GVAR(runAtSettingsInitialized) = [];
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// @todo: Generic local-managed global-synced objects (createVehicleLocal)
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//Debug
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ACE_COUNTERS = [];
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// Load ace_settings into CBA Settings
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[] call FUNC(cbaSettings);
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GVAR(statusEffect_Names) = [];
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GVAR(statusEffect_isGlobal) = [];
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GVAR(setHearingCapabilityMap) = [];
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//////////////////////////////////////////////////
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// Set up PlayerChanged eventhandler for pre init (EH is installed in postInit)
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//////////////////////////////////////////////////
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ACE_player = objNull;
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uiNamespace setVariable ["ACE_player", objNull];
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// Init toHex
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[0] call FUNC(toHex);
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isHC = !hasInterface && !isDedicated; // deprecated because no tag
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missionNamespace setVariable ["ACE_isHC", ACE_isHC];
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uiNamespace setVariable ["ACE_isHC", ACE_isHC];
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ADDON = true;
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