ACE3/addons/gunbag/CfgVehicles.hpp
2016-05-03 10:58:01 +02:00

112 lines
3.6 KiB
C++

class CBA_Extended_EventHandlers;
class CfgVehicles {
class Man;
class CAManBase: Man {
class ACE_SelfActions {
class ACE_Equipment {
class GVAR(actions) {
displayName = CSTRING(displayname);
condition = QUOTE([_player] call FUNC(isGunbag));
showDisabled = 0;
priority = 0.1;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
class GVAR(WeapontoGunbag) {
displayName = CSTRING(toGunbag);
condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 0);
statement = QUOTE([ARR_2(_player,_player)] call FUNC(toGunbag));
showDisabled = 0;
priority = 1;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(WeaponoffGunbag) {
displayName = CSTRING(offGunbag);
condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 1);
statement = QUOTE([ARR_2(_player,_player)] call FUNC(offGunbag));
showDisabled = 0;
priority = 1;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(StatusGunbag) {
displayName = CSTRING(Status);
condition = QUOTE([_player] call FUNC(isGunbag));
statement = QUOTE([_player] call FUNC(status));
showDisabled = 0;
priority = 2;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
};
};
};
};
};
class ACE_Actions {
class ACE_MainActions {
class GVAR(WeapontoGunbag) {
displayName = CSTRING(toGunbag);
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canInteract) == 0);
statement = QUOTE([ARR_2(_player,_target)] call FUNC(toGunbag));
showDisabled = 0;
priority = 1;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(WeaponoffGunbag) {
displayName = CSTRING(offGunbag);
condition = QUOTE([ARR_2(_player,_target)] call FUNC(canInteract) == 1);
statement = QUOTE([ARR_2(_player,_target)] call FUNC(offGunbag));
showDisabled = 0;
priority = 1;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
};
class GVAR(StatusGunbag) {
displayName = CSTRING(Status);
condition = QUOTE([_target] call FUNC(isGunbag));
statement = QUOTE([_target] call FUNC(status));
showDisabled = 0;
priority = 2;
icon = PATHTOF(ui\gunbag_icon_ca.paa);
};
};
};
class Bag_Base;
class CLASSNAME: Bag_Base {
_generalMacro = QUOTE(CLASSNAME);
author = "Ir0n1E";
scope = 2;
displayName = CSTRING(Displayname);
model = PATHTOF(data\gunbag.p3d);
picture = PATHTOF(ui\gunbag_ca.paa);
icon = PATHTOF(ui\gunbag_icon_ca.paa);
hiddenSelections[] = {QUOTE(Camo),QUOTE(insignia)};
hiddenSelectionsTextures[] = {PATHTOF(data\gunbag_co.paa)};
maximumLoad = 80;
transportMaxMagazines = 2;
transportMaxWeapons = 1;
transportMaxBackpacks = 0;
GVAR(gunbagswitch) = QUOTE(DOUBLES(CLASSNAME,Full));
mass = 11;
};
class DOUBLES(CLASSNAME,Tan): CLASSNAME {
displayName = CSTRING(Displayname_Tan);
picture = PATHTOF(ui\gunbag_tan_ca.paa);
hiddenSelectionsTextures[] = {PATHTOF(data\gunbag_tan_co.paa)};
GVAR(gunbagswitch) = QUOTE(TRIPLES(CLASSNAME,Tan,Full));
};
class DOUBLES(CLASSNAME,Full): CLASSNAME {
scope = 1;
mass = 311;
GVAR(gunbagswitch) = QUOTE(CLASSNAME);
};
class TRIPLES(CLASSNAME,Tan,Full): DOUBLES(CLASSNAME,Tan) {
scope = 1;
mass = 311;
GVAR(gunbagswitch) = QUOTE(DOUBLES(CLASSNAME,Tan));
};
};