mirror of
https://github.com/acemod/ACE3.git
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112 lines
3.6 KiB
C++
112 lines
3.6 KiB
C++
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class CBA_Extended_EventHandlers;
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class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_SelfActions {
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class ACE_Equipment {
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class GVAR(actions) {
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displayName = CSTRING(displayname);
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condition = QUOTE([_player] call FUNC(isGunbag));
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showDisabled = 0;
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priority = 0.1;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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class GVAR(WeapontoGunbag) {
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displayName = CSTRING(toGunbag);
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condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 0);
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statement = QUOTE([ARR_2(_player,_player)] call FUNC(toGunbag));
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showDisabled = 0;
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priority = 1;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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};
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class GVAR(WeaponoffGunbag) {
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displayName = CSTRING(offGunbag);
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condition = QUOTE([ARR_2(_player,_player)] call FUNC(canInteract) == 1);
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statement = QUOTE([ARR_2(_player,_player)] call FUNC(offGunbag));
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showDisabled = 0;
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priority = 1;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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};
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class GVAR(StatusGunbag) {
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displayName = CSTRING(Status);
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condition = QUOTE([_player] call FUNC(isGunbag));
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statement = QUOTE([_player] call FUNC(status));
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showDisabled = 0;
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priority = 2;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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};
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};
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};
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};
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};
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class ACE_Actions {
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class ACE_MainActions {
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class GVAR(WeapontoGunbag) {
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displayName = CSTRING(toGunbag);
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canInteract) == 0);
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(toGunbag));
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showDisabled = 0;
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priority = 1;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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};
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class GVAR(WeaponoffGunbag) {
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displayName = CSTRING(offGunbag);
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condition = QUOTE([ARR_2(_player,_target)] call FUNC(canInteract) == 1);
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statement = QUOTE([ARR_2(_player,_target)] call FUNC(offGunbag));
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showDisabled = 0;
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priority = 1;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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};
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class GVAR(StatusGunbag) {
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displayName = CSTRING(Status);
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condition = QUOTE([_target] call FUNC(isGunbag));
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statement = QUOTE([_target] call FUNC(status));
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showDisabled = 0;
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priority = 2;
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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};
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};
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};
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class Bag_Base;
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class CLASSNAME: Bag_Base {
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_generalMacro = QUOTE(CLASSNAME);
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author = "Ir0n1E";
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scope = 2;
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displayName = CSTRING(Displayname);
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model = PATHTOF(data\gunbag.p3d);
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picture = PATHTOF(ui\gunbag_ca.paa);
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icon = PATHTOF(ui\gunbag_icon_ca.paa);
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hiddenSelections[] = {QUOTE(Camo),QUOTE(insignia)};
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hiddenSelectionsTextures[] = {PATHTOF(data\gunbag_co.paa)};
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maximumLoad = 80;
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transportMaxMagazines = 2;
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transportMaxWeapons = 1;
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transportMaxBackpacks = 0;
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GVAR(gunbagswitch) = QUOTE(DOUBLES(CLASSNAME,Full));
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mass = 11;
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};
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class DOUBLES(CLASSNAME,Tan): CLASSNAME {
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displayName = CSTRING(Displayname_Tan);
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picture = PATHTOF(ui\gunbag_tan_ca.paa);
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hiddenSelectionsTextures[] = {PATHTOF(data\gunbag_tan_co.paa)};
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GVAR(gunbagswitch) = QUOTE(TRIPLES(CLASSNAME,Tan,Full));
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};
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class DOUBLES(CLASSNAME,Full): CLASSNAME {
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scope = 1;
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mass = 311;
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GVAR(gunbagswitch) = QUOTE(CLASSNAME);
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};
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class TRIPLES(CLASSNAME,Tan,Full): DOUBLES(CLASSNAME,Tan) {
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scope = 1;
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mass = 311;
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GVAR(gunbagswitch) = QUOTE(DOUBLES(CLASSNAME,Tan));
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};
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};
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