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cd66f495ad
* Add disassembly for tripods when players have occupied launcher slots * Update fnc_assemble_canDeployWeapon.sqf * Update fnc_assemble_canPickupWeapon.sqf * Revert file renaming (see #9777) * Correct headers * Update fnc_canPickupTripod.sqf * Fixed checks and eject dead bodies * Invert checks |
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.. | ||
data | ||
dev | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgMagazineGroups.hpp | ||
CfgMagazines.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
initSettings.inc.sqf | ||
README.md | ||
script_component.hpp | ||
script_config_macros_csw.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_csw
Crew Served Weapons - Static weapons that are served by multiple people