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Arma3_Epoch
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ACE3
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ACE3
/
addons
/
interaction
/
functions
History
Grim
95b7951919
General - Use variable for checking if medical is enabled (
#10063
)
2024-06-18 00:07:38 +00:00
..
fnc_addPassengerActions.sqf
Interact Menu - Use hashmaps for interactions (
#9920
)
2024-05-21 20:18:32 -05:00
fnc_addPassengersActions.sqf
General - SQF Improvements (
#9698
)
2024-02-04 14:50:24 -03:00
fnc_canBecomeLeader.sqf
fnc_canFlip.sqf
fnc_canInteractWithCivilian.sqf
fnc_canInteractWithVehicleCrew.sqf
fnc_canJoinGroup.sqf
fnc_canJoinTeam.sqf
fnc_canPardon.sqf
fnc_canPassMagazine.sqf
fnc_canPullOutBody.sqf
General - Use variable for checking if medical is enabled (
#10063
)
2024-06-18 00:07:38 +00:00
fnc_canPush.sqf
fnc_canRenameGroup.sqf
fnc_canTapShoulder.sqf
fnc_doBecomeLeader.sqf
fnc_doRemoteControl.sqf
fnc_getDoor.sqf
General - Replace toLower with toLowerANSI where applicable (
#9790
)
2024-03-07 22:08:13 +01:00
fnc_getDoorAnimations.sqf
General - Replace toLower with toLowerANSI where applicable (
#9790
)
2024-03-07 22:08:13 +01:00
fnc_getDown.sqf
General - Change
count
to
isEqualTo
where appropriate (
#9921
)
2024-04-06 11:57:08 -07:00
fnc_getGlassDoor.sqf
General - Replace toLower with toLowerANSI where applicable (
#9790
)
2024-03-07 22:08:13 +01:00
fnc_getInteractionDistance.sqf
fnc_getVehiclePos.sqf
fnc_getVehiclePosComplex.sqf
fnc_getWeaponAttachmentsActions.sqf
fnc_getWeaponPos.sqf
fnc_handleScrollWheel.sqf
fnc_hideMouseHint.sqf
fnc_joinTeam.sqf
fnc_modifyJoinGroupAction.sqf
fnc_modifyTeamManagementAction.sqf
fnc_moduleInteraction.sqf
fnc_openDoor.sqf
General - Change
count
to
forEach
where appropriate (
#9890
)
2024-04-04 08:15:26 -03:00
fnc_pardon.sqf
fnc_passMagazine.sqf
Interaction - Make magazine passing animation optional (
#9875
)
2024-03-26 09:50:04 -03:00
fnc_pullOutBody.sqf
fnc_push.sqf
fnc_renameGroup.sqf
fnc_renameGroupUI.sqf
fnc_replaceTerrainObject.sqf
fnc_sendAway.sqf
General - Change
count
to
isEqualTo
where appropriate (
#9921
)
2024-04-06 11:57:08 -07:00
fnc_showMouseHint.sqf
General - Replace toLower with toLowerANSI where applicable (
#9790
)
2024-03-07 22:08:13 +01:00
fnc_switchWeaponAttachment.sqf
fnc_tapShoulder.sqf