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c44a1e7ea7
* Cook-off improvements * More changes * Update fnc_getVehicleAmmo.sqf * Better engine fire placement * Update fnc_detonateAmmunition.sqf * Update XEH_postInit.sqf * Update fnc_getVehicleAmmo.sqf * Update events-framework.md * Various improvements * Separate effect handling * Tweaks * Update XEH_postInit.sqf * Prevent double ammo detonation * Fixed objects not being able to cook-off again * Added incendiary rounds as source of box cookoff * Converted enable setting to bool * Fixed brackets * Update fnc_cookOff.sqf * Update CfgEden.hpp * Removed GVAR(enable), added GVAR(enableFire) back * Update initSettings.inc.sqf * Update events-framework.md * Update addons/cookoff/functions/fnc_cookOffEffect.sqf * Restructured, redid API events * Fix effect for JIP, minor optimisations * Removed `cbaSettings_settingChanged` * Renamed variables, tweaked string table entries * Update fire damage #9991 * Capitalize comments again * Fix cookoff for very short durations and fix effect removal being too quick
23 lines
541 B
Plaintext
23 lines
541 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Cyruz
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* Checks if the magazine's ammo are flares.
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*
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* Arguments:
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* 0: Magazine <STRING>
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*
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* Return Value:
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* If magazine is type of flare <BOOL>
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*
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* Example:
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* "3Rnd_UGL_FlareWhite_F" call ace_cookoff_fnc_isMagazineFlare
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*
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* Public: No
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*/
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params ["_magazine"];
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private _configAmmo = configFile >> "CfgAmmo" >> getText (configFile >> "CfgMagazines" >> _magazine >> "ammo");
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getNumber (_configAmmo >> "intensity") != 0 || {getNumber (_configAmmo >> QEGVAR(grenades,flare)) == 1}
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