mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
81 lines
2.3 KiB
Plaintext
81 lines
2.3 KiB
Plaintext
/*
|
|
* Author: commy2, Glowbal, PabstMirror
|
|
*
|
|
* Draw progress bar and execute given function if succesful.
|
|
*
|
|
* Argument:
|
|
* 0: NUMBER - Total Time (in game "time" seconds)
|
|
* 1: ARRAY - Arguments, passed to condition, fail and finish
|
|
* 2: CODE or STRING - Finish: Code called or STRING raised as event.
|
|
* 3: CODE or STRING - Failure: Code called or STRING raised as event.
|
|
* 4: STRING - Localized Title
|
|
* 5: CODE - Code to check each frame
|
|
*
|
|
* Return value:
|
|
* Nothing
|
|
*/
|
|
|
|
#define DEBUG_MODE_FULL
|
|
|
|
#include "script_component.hpp"
|
|
|
|
PARAMS_4(_totalTime,_args,_onFinish,_onFail);
|
|
DEFAULT_PARAM(4,_localizedTitle,"");
|
|
DEFAULT_PARAM(5,_condition,{true});
|
|
_player = ACE_player;
|
|
|
|
closeDialog 0;
|
|
createDialog QGVAR(ProgressBar_Dialog);
|
|
|
|
(uiNamespace getVariable QGVAR(ctrlProgressBarTitle)) ctrlSetText _localizedTitle;
|
|
|
|
_perFrameFunction = {
|
|
PARAMS_2(_parameters,_pfhID);
|
|
EXPLODE_7_PVT(_parameters,_args,_onFinish,_onFail,_condition,_player,_startTime,_totalTime);
|
|
|
|
_elapsedTime = time - _startTime;
|
|
|
|
_errorCode = -1;
|
|
if (isNull (uiNamespace getVariable [QGVAR(ctrlProgressBar), controlNull])) then {
|
|
_errorCode = 1;
|
|
} else {
|
|
if (ACE_player != _player) then {
|
|
_errorCode = 2;
|
|
} else {
|
|
if (!([_args, _elapsedTime, _totalTime] call _condition)) then {
|
|
_errorCode = 3;
|
|
} else {
|
|
if (_elapsedTime >= _totalTime) then {
|
|
_errorCode = 0;
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
if (_errorCode != -1) then {
|
|
closeDialog 0;
|
|
[_pfhID] call CBA_fnc_removePerFrameHandler;
|
|
if (_errorCode == 0) then {
|
|
if (typeName _onFinish == typeName "") then {
|
|
[_onFinish, [_args, _elapsedTime, _totalTime, _errorCode]] call EFUNC(common,localEvent);
|
|
} else {
|
|
[_args, _elapsedTime, _totalTime, _errorCode] call _onFinish;
|
|
};
|
|
} else {
|
|
if (typeName _onFail == typeName "") then {
|
|
[_onFail, [_args, _elapsedTime, _totalTime, _errorCode]] call EFUNC(common,localEvent);
|
|
} else {
|
|
[_args, _elapsedTime, _totalTime, _errorCode] call _onFail;
|
|
};
|
|
};
|
|
} else {
|
|
//Update Progress Bar
|
|
_progress = _elapsedTime / _totalTime;
|
|
systemChat str _progress;
|
|
systemChat str (uiNamespace getVariable QGVAR(ctrlProgressBar));
|
|
(uiNamespace getVariable QGVAR(ctrlProgressBar)) progressSetPosition _progress;
|
|
};
|
|
};
|
|
|
|
[_perFrameFunction, 0, [_args, _onFinish, _onFail, _condition, _player, time, _totalTime]] call CBA_fnc_addPerFrameHandler;
|