ACE3/addons/medical_statemachine/stringtable.xml
mharis001 b2f4b8ea20 Medical - Cleanup settings (#7057)
* Cleanup medical settings

* Fix extra [

* Allow giving IV/blood to self by default

* Medical Blood - Settings improvements and cleanup (#7069)

* Add more blood settings and cleanup

* Fix include before header

* Update addons/medical_blood/functions/fnc_init.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Disable debug

* Cleanup moved settings

* Fix remaining setting descriptions
2019-06-28 11:50:11 -05:00

70 lines
3.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Medical_Statemachine">
<Key ID="STR_ACE_Medical_Statemachine_SubCategory">
<English>States</English>
<German>Zustände</German>
<Japanese>状態</Japanese>
<Russian>Состояния</Russian>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_FatalInjuryCondition_DisplayName">
<English>Fatal Injury Player</English>
<German>Tödliche Spielerverletzungen</German>
<Japanese>致命傷プレイヤー</Japanese>
<Russian>Смертельные ранения игрока</Russian>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_FatalInjuryCondition_Description">
<English>Controls when a player can receive a fatal injury.</English>
<German>Definiert wann ein Spieler tödliche Verletzungen bekommen kann</German>
<Japanese>プレイヤーが致命傷から蘇生できるかどうか決定します</Japanese>
<Russian>Определяет, когда игрок может получить смертельное ранение</Russian>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_FatalInjuryConditionAI_DisplayName">
<English>AI Instant Death</English>
<German>Direkter Tod KI</German>
<Japanese>AI の即死</Japanese>
<Russian>Мгновенная смерть ИИ</Russian>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_FatalInjuryConditionAI_Description">
<English>Controls if AI units are able to die instantly.</English>
<German>Legt fest, ob eine KI direkt sterben kann</German>
<Japanese>AI が即死できるかどうか決定します</Japanese>
<Russian>Определяет, сможет ли ИИ мгновенно умереть</Russian>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_AIUnconsciousness_DisplayName">
<English>AI Unconsciousness</English>
<Russian>Потеря сознания ботами</Russian>
<Polish>Nieprzytomność AI</Polish>
<Spanish>Inconsciencia IA</Spanish>
<German>KI-Bewusstlosigkeit</German>
<Czech>Bezvědomí AI</Czech>
<Portuguese>Inconsciência da IA</Portuguese>
<French>Inconscience des IA</French>
<Hungarian>AI eszméletlenség</Hungarian>
<Italian>Incoscienza IA</Italian>
<Japanese>AI の気絶</Japanese>
<Korean>인공지능 기절</Korean>
<Chinesesimp>AI无意识</Chinesesimp>
<Chinese>AI無意識</Chinese>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_AIUnconsciousness_Description">
<English>Allows AI to go unconscious instead of dying.</English>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_CardiacArrestTime_DisplayName">
<English>Cardiac Arrest Time</English>
<German>Zeit bis zum Herzstillstand</German>
<Japanese>心停止時間</Japanese>
<Russian>Длительность остановки сердца</Russian>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_CardiacArrestTime_Description">
<English>Controls how long it takes to die from cardiac arrest.</English>
</Key>
<Key ID="STR_ACE_Medical_Statemachine_InCardiacArrest">
<English>In Cardiac Arrest</English>
<German>Herzstillstand</German>
<Japanese>心停止中</Japanese>
<Russian>При остановке сердца</Russian>
</Key>
</Package>
</Project>