ACE3/addons/vehicle_damage/stringtable.xml
johnb432 80b2fa9a05
Vehicle damage - Code cleanup (#9831)
* Cook-off improvements

* More changes

* Update fnc_getVehicleAmmo.sqf

* Better engine fire placement

* Update fnc_detonateAmmunition.sqf

* Update XEH_postInit.sqf

* Update fnc_getVehicleAmmo.sqf

* Update events-framework.md

* Various improvements

* Separate effect handling

* Tweaks

* Update XEH_postInit.sqf

* Prevent double ammo detonation

* Fixed objects not being able to cook-off again

* Added incendiary rounds as source of box cookoff

* Converted enable setting to bool

* Fixed brackets

* Update fnc_cookOff.sqf

* Update CfgEden.hpp

* Removed GVAR(enable), added GVAR(enableFire) back

* Vehicle damage fixes

* Made hitpoint hash common

* Update fnc_addEventHandler.sqf

* Update fnc_medicalDamage.sqf

* Update fnc_handleBail.sqf

* Changed API

* Remove `CBA_fnc_getConfigEntry` as much as possible, as it's 2x slower

* More cleanup

* More cleanup

* Fix merging issues, remove turret tossing

* Update translations

* More cleanup

* Reverted some logic back to original, minor tweaks & fixes

* Fix undefined variable

* Cleanup

* Fixed bad logic

* Update addons/vehicle_damage/script_macros.hpp

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/vehicle_damage/functions/fnc_handleDamage.sqf

* Update addons/vehicle_damage/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/vehicle_damage/stringtable.xml

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>

* Update addons/vehicle_damage/XEH_postInit.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-08-20 16:23:21 -03:00

63 lines
3.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Vehicle_Damage">
<Key ID="STR_ACE_Vehicle_Damage_category_displayName">
<English>ACE Advanced Vehicle Damage</English>
<Japanese>ACE アドバンスドビークルダメージ</Japanese>
<French>ACE Dégâts de véhicule avancés</French>
<German>ACE Erweiterter Fahrzeugsschaden</German>
<Italian>ACE Danni Veicolo Avanzati</Italian>
<Polish>ACE Zaawansowany system uszkodzeń pojazdów</Polish>
<Chinesesimp>ACE 高级载具损坏</Chinesesimp>
<Korean>ACE 고급 차량 피해</Korean>
<Russian>ACE Продвинутое повреждение техники</Russian>
<Spanish>ACE Daño avanzado de vehículos</Spanish>
<Portuguese>ACE Dano avançãdo de veículos</Portuguese>
</Key>
<Key ID="STR_ACE_Vehicle_Damage_setting_description">
<English>Enable advanced vehicle damage</English>
<French>Active les dégâts de véhicule avancés.</French>
<German>Aktiviert den Erweiterten Fahrzeugsschaden</German>
<Italian>Abilità danni avanzati ai veicoli</Italian>
<Polish>Włącz zaawansowane uszkodzenia pojazdów</Polish>
<Russian>Включить продвинутое повреждение техники</Russian>
<Spanish>Habilitar el daño avanzado de vehículos</Spanish>
<Portuguese>Ativar dano avançado de veículo</Portuguese>
</Key>
<Key ID="STR_ACE_Vehicle_Damage_carDamage_setting_enable">
<English>Enable advanced car damage</English>
<French>Dégâts de voiture avancés</French>
<German>Aktiviert erweiterten Autoschaden</German>
<Italian>Abilita danni avanzati alle macchine</Italian>
<Polish>Włącz zaawansowane uszkodzenia w samochodach</Polish>
<Spanish>Habilitar daño avanzado de coche</Spanish>
<Portuguese>Habilitar dano avançado para carros</Portuguese>
</Key>
<Key ID="STR_ACE_Vehicle_Damage_carDamage_setting_description">
<English>Enable advanced car damage (Experimental)</English>
<French>Active les dégâts avancés sur les voitures (expérimental).</French>
<German>Aktiviert den Erweiterten Fahrzeugsschaden (Experimentell)</German>
<Italian>Abilita danni avanzati ai veicoli (sperimentale)</Italian>
<Polish>Włącz zaawansowane uszkodzenia w samochodach (eksperymentalne)</Polish>
<Russian>Включить продвинутое повреждение машин (экспериментальное)</Russian>
<Spanish>Habilitar daño avanzado de coche (Experimental)</Spanish>
<Portuguese>Habilitar dano avançado para carros (Experimental)</Portuguese>
</Key>
<Key ID="STR_ACE_Vehicle_Damage_generic_turret_wreck">
<English>Wreck (Turret)</English>
<French>Épave (tourelle)</French>
<Spanish>Restos (torreta)</Spanish>
<Italian>Rottame (Torretta)</Italian>
<Polish>Wrak (wieżyczka)</Polish>
<Russian>Обломки (башня)</Russian>
<German>Wrack (Geschützturm)</German>
<Czech>Vrak (věž)</Czech>
<Portuguese>Ruínas (torre)</Portuguese>
<Korean>잔해(포탑)</Korean>
<Japanese>残骸 (砲塔)</Japanese>
<Chinese>殘骸 (砲塔)</Chinese>
<Chinesesimp>残骸(炮塔)</Chinesesimp>
</Key>
</Package>
</Project>