ACE3/addons/rearm/functions/fnc_makeDummy.sqf
GitHawk d0509830e3 Some things
Made params nicer, replaced some forEach and used params in XEH_respawn
2016-05-12 14:55:40 +02:00

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/*
* Author: GitHawk
* Make a dummy object by disabling collision and turning it.
*
* Arguments:
* 0: Object <OBJECT>
* 1: Vector dirAndUp <ARRAY>
*
* Return Value:
* None
*
* Example:
* [dummy, [[1,0,0],[0,0,1]]] call ace_rearm_fnc_makeDummy
*
* Public: No
*/
#include "script_component.hpp"
params [
["_obj", objNull, [objNull]],
["_dirAndUp", [[1,0,0],[0,0,1]], [[]]]
];
_obj setVectorDirAndUp _dirAndUp;
_obj allowDamage false;
player disableCollisionWith _obj;