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https://github.com/acemod/ACE3.git
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8b53b4f0d0
Moved macros to function Fixed MP bugs Changed class history of nozzle
27 lines
483 B
Plaintext
27 lines
483 B
Plaintext
/*
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* Author: GitHawk, Jonpas
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* Handles medical on set dead event.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player] call ace_refuel_fnc_handleKilled
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_unit"];
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if (!local _unit) exitWith {};
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_unit setVariable [QGVAR(selectedWeaponOnRefuel), nil];
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_nozzle = _unit getVariable [QGVAR(nozzle), objNull];
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if !(isNull _nozzle) then {
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[_unit, _nozzle] call FUNC(dropNozzle);
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};
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