..
data
Medical - Add missing model.cfg to unconscious animation rtms ( #7788 )
2020-07-01 19:03:32 +02:00
functions
Medical - Add force walk option to fracture setting ( #7852 )
2020-08-22 19:37:15 -05:00
$PBOPREFIX$
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
CfgActions.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
CfgEventHandlers.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
CfgExtendedAnimation.hpp
Medical - Add unconscious animations ( #7363 )
2020-07-01 15:08:54 +02:00
CfgMoves.hpp
Medical - Add unconscious animations ( #7363 )
2020-07-01 15:08:54 +02:00
CfgVehicles.hpp
Medical - fix the Enoch pilot uniform not taking damage, fix hitpoints test ( #7527 )
2020-02-16 18:34:46 -06:00
CfgWeapons.hpp
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
config.cpp
Move scream and moan sounds to medical feedback ( #6438 )
2018-07-18 19:21:27 +01:00
README.md
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00
script_component.hpp
Medical Engine without parentheses
2019-06-18 16:03:21 +02:00
script_macros_config.hpp
Strip medical component ( #6442 )
2018-07-18 19:13:25 +01:00
script_macros_medical.hpp
Medical - Add ability for unit specific damage threshold ( #7455 )
2020-04-20 02:17:13 +02:00
XEH_postInit.sqf
Medical - Add unconscious animations ( #7363 )
2020-07-01 15:08:54 +02:00
XEH_preInit.sqf
Medical Engine - Prevent issues with respawning and ragdoll animations ( #7796 )
2020-07-22 10:25:47 -05:00
XEH_PREP.hpp
Medical - Add unconscious animations ( #7363 )
2020-07-01 15:08:54 +02:00
XEH_preStart.sqf
merge medical engine component into medical rewrite branch
2016-07-30 14:00:42 +02:00