ACE3/addons/captives
2015-09-21 20:36:09 -05:00
..
functions Merge pull request #2509 from acemod/miscFixNilFunctions 2015-09-21 20:36:09 -05:00
models Captives First Pass 2015-02-02 20:04:50 -06:00
sounds #118 Sound Effect from CSE 2015-02-06 23:23:33 -06:00
UI Add New Icons 2015-06-03 00:55:20 -05:00
$PBOPREFIX$ Captives First Pass 2015-02-02 20:04:50 -06:00
ACE_Settings.hpp Finalized settings 2015-08-09 00:21:59 +02:00
CfgEventHandlers.hpp Reset captive status on respawn for reliability 2015-09-12 15:42:20 +01:00
CfgMoves.hpp animate head when surrendered and handcuffed 2015-09-01 20:00:28 +02:00
CfgVehicles.hpp Move RemoveHandcuffs to Main (always blocked by hands) 2015-08-23 23:41:35 -05:00
CfgWeapons.hpp Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
config.cpp Module Settings for Captivity 2015-06-02 20:50:27 -05:00
README.md Readded items 2015-08-19 04:22:39 +02:00
script_component.hpp Captive FFV Lock Animation 2015-08-20 04:20:46 -05:00
stringtable.xml Fixes to spanish translations 2015-09-18 13:36:57 -03:00
XEH_postInit.sqf Fix some nil functions 2015-09-18 13:47:19 -05:00
XEH_preInit.sqf Cleanup preInit 2015-09-15 08:03:56 -05:00

ace_captives

Adds ability to handcuff and surrender.

Items Added:

ACE_CableTie

Maintainers

The people responsible for merging changes to this component or answering potential questions.