ACE3/addons/towing/CfgVehicles.hpp
PabstMirror 6ce625a52f
Cleanup spaces in config macros (#9621)
* Cleanup spaces in config macros

* remove extra whitespace before call

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-11-05 12:36:00 -06:00

86 lines
4.1 KiB
C++

#define TOW_ACTION \
class ACE_Actions {\
class ACE_MainActions {\
class ADDON {\
displayName = CSTRING(displayName);\
distance = TOW_ACTION_DISTANCE;\
condition = QUOTE([ARR_1(_target)] call FUNC(isSuitableSimulation));\
statement = "";\
exceptions[] = { INTERACTION_EXCEPTIONS };\
showDisabled = 0;\
icon = "";\
class GVAR(startTow3) {\
displayName = CSTRING(start3);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope3')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope3')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
class GVAR(startTow6) {\
displayName = CSTRING(start6);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope6')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope6')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
class GVAR(startTow12) {\
displayName = CSTRING(start12);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope12')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope12')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
class GVAR(startTow15) {\
displayName = CSTRING(start15);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope15')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope15')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
class GVAR(startTow18) {\
displayName = CSTRING(start18);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope18')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope18')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
class GVAR(startTow27) {\
displayName = CSTRING(start27);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope27')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope27')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
class GVAR(startTow36) {\
displayName = CSTRING(start36);\
condition = QUOTE(([ARR_2(_player,_target)] call FUNC(canStartTow)) && [ARR_2(_player,'ACE_rope36')] call EFUNC(common,hasItem));\
statement = QUOTE([ARR_3(_player,_target,'ACE_rope36')] call FUNC(startTow));\
exceptions[] = { INTERACTION_EXCEPTIONS };\
};\
};\
};\
}
class CfgVehicles {
class LandVehicle;
class Car: LandVehicle {
TOW_ACTION;
};
class Tank: LandVehicle {
TOW_ACTION;
};
class ThingX;
class GVAR(hook): ThingX {
displayName = "hook"; // not publicly visible, no stringtable needed
scope = 1;
scopeCurator = 1;
model = "\a3\Structures_F_Orange\VR\Helpers\Sign_sphere10cm_Geometry_F.p3d";
destrType = "DestructNo";
class ACE_Actions {
class ACE_MainActions {
displayName = CSTRING(detach);
condition = "true";
statement = QUOTE(private _parent = _target getVariable [ARR_2(QQGVAR(parent),objNull)]; private _child = _target getVariable [ARR_2(QQGVAR(child),objNull)]; [ARR_3(_player,_parent,_child)] call FUNC(detach));
distance = 2;
};
};
};
};