ACE3/addons/frag/XEH_PREP.hpp
2024-01-09 17:25:09 -06:00

39 lines
659 B
C++

// dev
PREP(dev_fired);
PREP(dev_fragCalcDump);
PREP(dev_debugAmmo);
PREP(dev_trackHitBox);
PREP(dev_fadeRound);
PREP(dev_sphereDraw);
PREP(dev_addRound);
PREP(dev_trackObj);
PREP(dev_drawTrace);
PREP(dev_clearTraces);
PREP(dev_switchUnitHandle);
// Base
PREP(fired);
PREP(initRound);
// Frag
PREP(addBlackList);
PREP(initBlackList);
PREP(submunition);
PREP(shouldFrag);
PREP(getFragInfo);
PREP(doFrag);
PREP(doFragTargeted);
PREP(doFragRandom);
// Spall
PREP(shouldSpall);
PREP(doSpall);
PREP(doSpallMomentum);
PREP(getMaterialInfo);
//PREP(spallHP); Look at me !*!
// Explosive Reflection
PREP(findReflections);
PREP(doExplosions);
PREP(doReflections);