ACE3/addons/medical/functions/fnc_isMedic.sqf
2015-02-28 19:28:05 +01:00

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/*
* Author: Glowbal
* Check if a unit is any medical class
*
* Arguments:
* 0: The Unit <OBJECT>
* 1: Class <NUMBER> <OPTIONAL>
*
* ReturnValue:
* Is in of medic class <BOOL>
*
* Public: Yes
*/
#include "script_component.hpp"
private ["_unit","_class","_return"];
_unit = _this select 0;
_medicN = if (count _this > 1) then {_this select 1} else {1};
if (isnil QGVAR(setting_advancedMedicRoles)) exitwith {
true;
};
if (GVAR(setting_advancedMedicRoles)) then {
_class = _unit getvariable [QGVAR(medicClass), 0];
if (_class >= _medicN) then {
_return = true;
};
} else {
_return = true;
};
_return;