mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
981a8ea352
* Hunter Killer (Commander Override) - Initial Demo * Just do a one-time slew * Update fnc_eachFrame.sqf * Update addons/hunterkiller/functions/script_component.hpp Co-authored-by: jonpas <jonpas33@gmail.com> * Update for ArmA 2.08 * cleanup * Rework Observe / Control configs * Add to all 2035 tanks * Update script_component.hpp * Use eyeDirection on commander turrets * Update docs/wiki/framework/hunterkiller-framework.md Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com> * Add to all 2035, support ture/false setVars * remove from apcs because mods don't know how to do inheritance Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
15 lines
378 B
C++
15 lines
378 B
C++
#define COMPONENT hunterkiller
|
|
#define COMPONENT_BEAUTIFIED Hunter Killer
|
|
#include "\z\ace\addons\main\script_mod.hpp"
|
|
|
|
// #define DEBUG_MODE_FULL
|
|
// #define DISABLE_COMPILE_CACHE
|
|
// #define ENABLE_PERFORMANCE_COUNTERS
|
|
|
|
#include "\z\ace\addons\main\script_macros.hpp"
|
|
|
|
#define MODE_NO_ACTIONS 0
|
|
#define MODE_OBSERVE 1
|
|
#define MODE_OVERRIDE 2
|
|
#define MODE_OBSERVE_AND_OVERRIDE 3
|