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31e1ad0cff
* add tools tab and setting * move to preinit * fix icon, add restart warning * derp Co-authored-by: Dystopian <sddex@ya.ru> * Update addons/arsenal/stringtable.xml Co-authored-by: PabstMirror <pabstmirror@gmail.com> * remove setting * add keepIfOverriden parameter * docs again * documentation whitespace * docs grammar, change parameter name * fix docs * more docs fixes * magazine support * deprecate spare barrel item * more docs, improve condition --------- Co-authored-by: Dystopian <sddex@ya.ru> Co-authored-by: PabstMirror <pabstmirror@gmail.com> |
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.. | ||
Data | ||
functions | ||
scripts | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Arsenal_Stats.hpp | ||
ACE_Settings.hpp | ||
ACE_Triggers.hpp | ||
Cfg3DEN.hpp | ||
CfgAmmo.hpp | ||
CfgCloudlets.hpp | ||
CfgEventHandlers.hpp | ||
CfgMagazines.hpp | ||
CfgModule.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
ExplosivesUI.hpp | ||
GUI_VirtualAmmo.hpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
TimerDialog.hpp | ||
XEH_missionDisplayLoad.sqf | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_explosives
Completely replaces the vanilla explosives system, allowing precise placement and different trigger types.