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52 lines
1.7 KiB
Plaintext
52 lines
1.7 KiB
Plaintext
#include "script_component.hpp"
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if (!hasInterface) exitWith {};
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GVAR(customFilters) = [];
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GVAR(selectedFilterIndex) = -1;
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// add custom filters
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// generate list of grenades
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GVAR(Grenades_ItemList) = [];
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{
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GVAR(Grenades_ItemList) append getArray (configFile >> "CfgWeapons" >> "Throw" >> _x >> "magazines");
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false
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} count getArray (configFile >> "CfgWeapons" >> "Throw" >> "muzzles");
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// make list case insensitive
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GVAR(Grenades_ItemList) = GVAR(Grenades_ItemList) apply {toLower _x};
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// filter duplicates
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GVAR(Grenades_ItemList) = GVAR(Grenades_ItemList) arrayIntersect GVAR(Grenades_ItemList);
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[localize LSTRING(Grenades), QFUNC(filterGrenades)] call FUNC(addCustomFilter);
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[localize LSTRING(Backpacks), QFUNC(filterBackpacks)] call FUNC(addCustomFilter);
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[localize LSTRING(Uniforms), QFUNC(filterUniforms)] call FUNC(addCustomFilter);
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[localize LSTRING(Vests), QFUNC(filterVests)] call FUNC(addCustomFilter);
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[localize LSTRING(Headgear), QFUNC(filterHeadgear)] call FUNC(addCustomFilter);
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// generate list of medical items
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GVAR(Medical_ItemList) = [];
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{
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GVAR(Medical_ItemList) append getArray (_x >> "items");
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false
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} count (
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("true" configClasses (configFile >> QEGVAR(Medical,Actions) >> "Basic")) +
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("true" configClasses (configFile >> QEGVAR(Medical,Actions) >> "Advanced"))
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);
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// remove all numbers from list
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GVAR(Medical_ItemList) = GVAR(Medical_ItemList) select {_x isEqualType ""};
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// make list case insensitive
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GVAR(Medical_ItemList) = GVAR(Medical_ItemList) apply {toLower _x};
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// filter duplicates
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GVAR(Medical_ItemList) = GVAR(Medical_ItemList) arrayIntersect GVAR(Medical_ItemList);
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[localize LSTRING(Medical), QFUNC(filterMedical)] call FUNC(addCustomFilter);
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