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d7c7ead574
* Add Repair and Rearm interaction to zeus * Optimize remoteControl statement
36 lines
941 B
Plaintext
36 lines
941 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: GitHawk
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* Rearm an entire vehicle.
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*
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* Arguments:
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* 0: Ammo Truck <OBJECT>
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* 1: Vehicle <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [ammo_truck, tank] call ace_rearm_fnc_rearmEntireVehicleSuccess
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*
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* Public: No
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*/
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params ["_truck", "_vehicle"];
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TRACE_2("rearmEntireVehicleSuccess",_truck,_vehicle);
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if (isServer) then {
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private _turrets = [_vehicle] call FUNC(getAllRearmTurrets);
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{
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private _turretOwnerID = _vehicle turretOwner _x;
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if (_turretOwnerID == 0) then {
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[QGVAR(rearmEntireVehicleSuccessLocalEH), [_truck, _vehicle, _x], [_vehicle]] call CBA_fnc_targetEvent;
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} else {
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[QGVAR(rearmEntireVehicleSuccessLocalEH), [_truck, _vehicle, _x], _turretOwnerID] call CBA_fnc_ownerEvent;
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};
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false
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} count _turrets;
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} else {
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[QGVAR(rearmEntireVehicleSuccessEH), _this] call CBA_fnc_serverEvent;
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};
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