ACE3/addons/field_rations/XEH_preInit.sqf
Grim 30a0e55843
Field Rations - Add arsenal category (#9221)
* add field rations category

* improve macro

* second verse same as the first

* account for empty items

* switch to configClasses

* documentation

* add API variable

* Update docs/wiki/framework/field-rations-framework.md
2023-07-07 07:14:35 +03:00

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#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
#include "initSettings.sqf"
#define ARSENAL_CATEGORY_ICON QPATHTOF(ui\icon_survival.paa)
// Init arrays of status modifiers
GVAR(thirstModifiers) = [];
GVAR(hungerModifiers) = [];
private _cache = call (uiNamespace getVariable [QGVAR(cacheP3Ds), {ERROR("no cache")}]); // cache built at preStart
// List of p3d water sources (case sensitive) for objects that report `typeOf == ""`
GVAR(waterSourceP3Ds) = _cache select 0;
// List of refill action offsets corresponding to the p3ds in the array above
GVAR(waterSourceOffsets) = _cache select 1;
// Custom Arsenal Tab
if (["ace_arsenal"] call EFUNC(common,isModLoaded)) then {
[keys FIELD_RATIONS_ITEMS, LLSTRING(DisplayName), ARSENAL_CATEGORY_ICON] call EFUNC(arsenal,addRightPanelButton);
};
ADDON = true;