ACE3/addons/medical_statemachine/stringtable.xml
barman75 d684a8042e Russian translations (#7005)
* Russian translation is done

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Update addons/arsenal/stringtable.xml

* Update addons/advanced_fatigue/stringtable.xml

* Update addons/advanced_fatigue/stringtable.xml

* Update addons/arsenal/stringtable.xml

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* next iteration, still WIP

Co-Authored-By: Dystopian <sddex@ya.ru>

* next iteration 2, still WIP, sorry

Co-Authored-By: Dystopian <sddex@ya.ru>

* re-translation in /captives and small fixes in /explosives

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

small fixes

Co-Authored-By: Dystopian <sddex@ya.ru>

* Apply suggestions from code review

Co-Authored-By: Dystopian <sddex@ya.ru>

* minor misspells corrections

Co-Authored-By: Dystopian <sddex@ya.ru>

* minor misspells corrections

Co-Authored-By: Dystopian <sddex@ya.ru>

* /arsenal and /captives resolve

Co-Authored-By: Dystopian <sddex@ya.ru>

* minor changes in /scopes, almost done

Co-Authored-By: Dystopian <sddex@ya.ru>

* Some strings shortened for menu

Co-Authored-By: Dystopian <sddex@ya.ru>
2019-06-03 09:59:13 -05:00

90 lines
5.6 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Medical_Statemachine">
<Container name="Settings">
<Key ID="STR_ACE_Medical_statemachine_subCategory">
<English>States</English>
<Japanese>状態</Japanese>
<Russian>Состояния</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_fatalInjuryCondition_DisplayName">
<English>Fatal Injury Player</English>
<Japanese>致命傷プレイヤー</Japanese>
<Russian>Смертельные ранения игрока</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_fatalInjuryCondition_Description">
<English>Defines when Player can receive a fatal injury</English>
<Japanese>プレイヤーが致命傷から蘇生できるかどうか決定します</Japanese>
<Russian>Определяет, когда игрок может получить смертельное ранение</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_fatalInjuryConditionAI_DisplayName">
<English>Instant death AI</English>
<Japanese>AI の即死</Japanese>
<Russian>Мгновенная смерть ИИ</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_fatalInjuryConditionAI_Description">
<English>Defines if AI will be able to die instantly</English>
<Japanese>AI が即死できるかどうか決定します</Japanese>
<Russian>Определяет, сможет ли ИИ мгновенно умереть</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_unconsciousConditionAI_DisplayName">
<English>Forbid unconscious AI</English>
<Japanese>AI の気絶を禁止</Japanese>
<Russian>Запретить потерю сознания ИИ</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_unconsciousConditionAI_Description">
<English>Defines if AI will be denied to go unconscious and will die instead</English>
<Japanese>AI が気絶すると、即時に死亡するかどうか決定します</Japanese>
<Russian>Определяет, потеряет ли ИИ сознание или вместо этого умрет</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_fatalInjuryCondition_InCardiacArrest">
<English>In Cardiac Arrest</English>
<Japanese>心停止中</Japanese>
<Russian>При остановке сердца</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_cardiacArrestTime_DisplayName">
<English>Cardiac Arrest time (seconds)</English>
<Japanese>心停止時間 (秒)</Japanese>
<Russian>Длительность остановки сердца (сек)</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_cardiacArrestTime_Description">
<English>Defines how long it takes to die from cardiac arrest?</English>
<Japanese>心停止がどのくらい続けば死亡するようにしますか?</Japanese>
<Russian>Определяет, сколько времени требуется, чтобы умереть от остановки сердца</Russian>
</Key>
<Key ID="STR_ACE_Medical_statemachine_enableUnconsciousnessAI_DisplayName">
<English>AI Unconsciousness</English>
<Russian>Потеря сознания ботами</Russian>
<Polish>Nieprzytomność AI</Polish>
<Spanish>Inconsciencia IA</Spanish>
<German>KI-Bewusstlosigkeit</German>
<Czech>Bezvědomí AI</Czech>
<Portuguese>Inconsciência da IA</Portuguese>
<French>Inconscience des IA</French>
<Hungarian>AI eszméletlenség</Hungarian>
<Italian>Incoscienza IA</Italian>
<Japanese>AI の気絶</Japanese>
<Korean>인공지능 기절</Korean>
<Chinesesimp>AI无意识</Chinesesimp>
<Chinese>AI無意識</Chinese>
</Key>
<Key ID="STR_ACE_Medical_statemachine_enableUnconsciousnessAI_Description">
<English>Allow AI to go unconscious</English>
<Russian>Позволить ботам терять сознание</Russian>
<Polish>Czy AI może być nieprzytomne od odniesionych obrażeń?</Polish>
<Spanish>Permita a la IA caer inconsciente</Spanish>
<German>KI kann bewusstlos werden</German>
<Czech>Umožňuje AI upadnout do bezvědomí</Czech>
<Portuguese>Permite IA ficar inconsciente</Portuguese>
<French>Autoriser les IA à tomber inconscients</French>
<Hungarian>Engedélyezi az AI eszméletének elvesztését</Hungarian>
<Italian>Permetti alle IA di diventare incoscienti</Italian>
<Japanese>AI が気絶をするようになります</Japanese>
<Korean>인공지능도 기절에 빠지게 합니다</Korean>
<Chinesesimp>允许AI进入无意识状态</Chinesesimp>
<Chinese>允許AI進入無意識狀態</Chinese>
</Key>
</Container>
</Package>
</Project>