ACE3/addons/cargo/functions/fnc_paradropItem.sqf
Vdauphin d69fff6f9f Check if a parachute is already attached
Objct can be attached to a parachute if the unloading is done throught ViV command
2021-08-22 18:09:06 +02:00

102 lines
3.1 KiB
Plaintext

#include "script_component.hpp"
/*
* Author: marc_book, commy2, CAA-Picard
* Unload and paradrop object from plane or helicopter.
*
* Arguments:
* 0: Object <OBJECT>
* 1: Vehicle <OBJECT>
* 2: Show Hint <BOOL> (default: true)
*
* Return Value:
* Object unloaded <BOOL>
*
* Example:
* [object, vehicle] call ace_cargo_fnc_paradropItem
*
* Public: No
*/
params ["_item", "_vehicle", ["_showHint", true]];
TRACE_2("params",_item,_vehicle);
private _loaded = _vehicle getVariable [QGVAR(loaded), []];
if !(_item in _loaded) exitWith {false};
(boundingBoxReal _vehicle) params ["_bb1", "_bb2"];
private _distBehind = ((_bb1 select 1) min (_bb2 select 1)) - 4; // 4 meters behind max bounding box
TRACE_1("",_distBehind);
private _posBehindVehicleAGL = _vehicle modelToWorld [0, _distBehind, -2];
private _object = [_item, _posBehindVehicleAGL, _loaded, _vehicle] call FUNC(unload);
_object setVelocity ((velocity _vehicle) vectorAdd ((vectorNormalized (vectorDir _vehicle)) vectorMultiply -5));
// open parachute and ir light effect
[{
params ["_object", "_vehicle"];
if (isNull _object || {getPos _object select 2 < 1}) exitWith {};
private _objectAttachedTo = attachedTo _object;
private _parachuteTypeVehicle = getText (configOf _vehicle >> "VehicleTransport" >> "Cargo" >> "parachuteClass");
private _parachuteTypeObject = getText (configOf _object >> "VehicleTransport" >> "Carrier" >> "parachuteClassDefault");
if (
!(_objectAttachedTo isKindOf _parachuteTypeVehicle) &&
!(_objectAttachedTo isKindOf _parachuteTypeObject)
) then {
private _velocity = velocity _object;
private _parachute = createVehicle ["B_Parachute_02_F", [0,0,0], [], 0, "CAN_COLLIDE"];
// cannot use setPos on parachutes without them closing down
_parachute attachTo [_object, [0,0,0]];
detach _parachute;
_object attachTo [_parachute, [0,0,1]];
_parachute setVelocity _velocity;
};
if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
private _light = "Chemlight_yellow" createVehicle [0,0,0];
_light attachTo [_object, [0,0,0]];
};
}, [_object, _vehicle], 0.7] call CBA_fnc_waitAndExecute;
// smoke effect when crate landed
[{
(_this select 0) params ["_object"];
if (isNull _object) exitWith {
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
if (getPos _object select 2 < 1) then {
if ((GVAR(disableParadropEffectsClasstypes) findIf {_object isKindOf _x}) == -1) then {
private _smoke = "SmokeshellYellow" createVehicle [0,0,0];
_smoke attachTo [_object, [0,0,0]];
};
[_this select 1] call CBA_fnc_removePerFrameHandler;
};
}, 1, [_object]] call CBA_fnc_addPerFrameHandler;
if (_showHint) then {
[
[
LSTRING(UnloadedItem),
getText (configOf _object >> "displayName"),
getText (configOf _vehicle >> "displayName")
],
3
] call EFUNC(common,displayTextStructured);
};
// Invoke listenable event
["ace_cargoUnloaded", [_object, _vehicle, "paradrop"]] call CBA_fnc_globalEvent;
true