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* Medical StateMachine - Tweak dead state handling - Don't call setDammage inside HandleDamage EH - Add death reason on entering death state * add a getVar disable in case this causes problems * Cleanup * cleanup * Update addons/medical_statemachine/functions/fnc_enteredStateDeath.sqf Co-Authored-By: Ferran Obon <magnetar5891@gmail.com> |
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fnc_addMedicationAdjustment.sqf | ||
fnc_adjustPainLevel.sqf | ||
fnc_getBloodLoss.sqf | ||
fnc_getBloodPressure.sqf | ||
fnc_getBloodVolumeChange.sqf | ||
fnc_getCardiacOutput.sqf | ||
fnc_handleKilled.sqf | ||
fnc_hasStableVitals.sqf | ||
fnc_initUnit.sqf | ||
fnc_isBeingCarried.sqf | ||
fnc_isBeingDragged.sqf | ||
fnc_isInStableCondition.sqf | ||
fnc_setCardiacArrest.sqf | ||
fnc_setDead.sqf | ||
fnc_setUnconscious.sqf | ||
fnc_updateWoundBloodLoss.sqf | ||
script_component.hpp |