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https://github.com/acemod/ACE3.git
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a7d8c3eb3a
* Move SOG compat to addons/ * Set component to skip loading when SOG not present * Use skipWhenMissingDependencies for GRAD Trenches compatiblity * Tools - Add SOG dlc launch config * move trenches to sub config, handle grad with 2nd subconfig * fix `Land_vn_b_prop_fueldrum_01` UBC * use ifndef --------- Co-authored-by: PabstMirror <pabstmirror@gmail.com>
27 lines
800 B
C++
27 lines
800 B
C++
class EMM_mainMenu_CfgMenus {
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class VN {
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class menus {
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class MainMenu;
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class Tutorials: MainMenu {
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items[] = {
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"Bootcamp",
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"VRTraining",
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"Arsenal",
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QGVAR(Arsenal),
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"FieldManual",
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"CommunityGuides",
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"Exit"
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};
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class Arsenal;
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class GVAR(Arsenal): Arsenal {
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idc = -1;
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action = QUOTE(playMission [ARR_2('','PATHTOEF(Arsenal,missions\Arsenal.VR)')]);
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text = ECSTRING(Arsenal,Mission);
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tooltip = ECSTRING(Arsenal,Mission_tooltip);
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};
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};
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};
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};
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};
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