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00fa94e636
* Initial Rewrite * improve getProximityPlayers * add Zeus Implementation * fix missing simicolon * add Spectator Support * improve local responsiveness * add Vanilla Spectator Support * Fix Both Spectators are now working correctly * exit mouse moving event early when disabled * Move Diary Event registration to XEH DisplayLoaded Port Settings to SQF Add Setting for only showing Friendly Units pointing * Fix Merge Issue in Stringtable Redo Settings * fix a copy past script error * Update addons/map_gestures/functions/fnc_getProximityPlayers.sqf Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Lazy evals and defines * Small changes * Simplify initDisplayDiary and fix loading saves * Cache getProximityPlayers Improve Vanilla Spectator Support and how Followed unit Nearby data * Minor header update Co-authored-by: PabstMirror <pabstmirror@gmail.com>
33 lines
917 B
Plaintext
33 lines
917 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: joko // Jonas
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* Binds Draw EventHandlers to Spectator map.
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*
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* Arguments:
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* 0: Map Handle from a spectator gui <CONTROL>
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*
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* Return Value:
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* None
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*
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* Example:
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* _mapCtrl call ace_map_gestures_fnc_initDisplaySpectator
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*
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* Public: No
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*/
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params ["_mapCtrl"];
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TRACE_1("initDisplaySpectator",_mapCtrl);
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_mapCtrl ctrlAddEventHandler ["Draw", {
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private _targets = [positionCameraToWorld [0, 0, 0]];
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private _aceSpectatorFocus = missionNamespace getVariable [QEGVAR(spectator,camFocus), objNull];
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if (!isNull _aceSpectatorFocus) then {
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_targets pushback _aceSpectatorFocus;
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};
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private _vanillaSpectatorFocus = uiNamespace getVariable ["RscEGSpectator_focus", objNull];
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if (!isNull _vanillaSpectatorFocus) then {
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_targets pushback _vanillaSpectatorFocus;
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};
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[_this select 0, _targets] call FUNC(drawMapGestures);
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}];
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